You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Ah, I see. So as well as animate > wait > animate > wait ... it could go wait > animate > wait > animate. This makes sense (given the name of the project!). I think the reason I didn't do this is because animate-delay covers off this exact scenario.
I'm thinking of refactoring the site, as it's currently written using Angular 1, to React, as that's what I predominantly use now. This would be a nice addition when I get around to doing that.
I think I encountered a nasty bug with Safari when I had to place quite complex animation only once and animation-delay wasn't behaving correctly so I switched to keyframe delay approach.
Thanks to your website I was able to calculate it relatively painlessly. I just swapped around some percentages like 100% - final delay keyframe % and added this to all other percentages and it started with 0%, value% { ... }. I think it should be a relatively straight forward enhancement. Looking forward to your implementation :)
Ok, well that adds a bit more gravitas to the request. Thanks. It shouldn't take me long to redo the site in React, however, it's just fitting it in around my other side-projects. No ETA at the moment, but it's certainly something I want to do eventually.
It would be nice if you can calculate new keyframe % with waiting before animation so it will work like animation delay does.
The text was updated successfully, but these errors were encountered: