rt: improve materials assembly pipeline #519
Labels
enhancement
New feature or request
materials
ray tracing
visual bug
Visual glitches, something looks incorrectly
Milestone
Current RT material system is pretty ad-hoc with a lot of hacks and workarounds done quickly as a side thing while focusing on other parts of the renderer. It's time to make it right.
Material
structure to be passed into shaders.The text was updated successfully, but these errors were encountered: