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Just like there's a Spark shell for interactively playing around, we should write a Cassovary shell that support interactive manipulation of the graphs. I've started prototyping something in my clone, under repl branch.
Better yet, instead of the current server, we should have a backend server process that loads a potentially large graph, and multiple frontend shells can connect to it and access the graph. We could use the same mechanism that Spark uses for serializing closures for execution on the backend.
Thoughts?
The text was updated successfully, but these errors were encountered:
Just like there's a Spark shell for interactively playing around, we
should write a Cassovary shell that support interactive manipulation of the
graphs. I've started prototyping something in my clone, under repl branch.
Better yet, instead of the current server, we should have a backend server
process that loads a potentially large graph, and multiple frontend shells
can connect to it and access the graph. We could use the same mechanism
that Spark uses for serializing closures for execution on the backend.
Thoughts?
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Just like there's a Spark shell for interactively playing around, we should write a Cassovary shell that support interactive manipulation of the graphs. I've started prototyping something in my clone, under
repl
branch.Better yet, instead of the current server, we should have a backend server process that loads a potentially large graph, and multiple frontend shells can connect to it and access the graph. We could use the same mechanism that Spark uses for serializing closures for execution on the backend.
Thoughts?
The text was updated successfully, but these errors were encountered: