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gui.h
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///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version 3.10.1-0-g8feb16b3)
// http://www.wxformbuilder.org/
//
// PLEASE DO *NOT* EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#pragma once
#include <wx/artprov.h>
#include <wx/xrc/xmlres.h>
#include <wx/intl.h>
#include <wx/string.h>
#include <wx/stattext.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/bitmap.h>
#include <wx/image.h>
#include <wx/icon.h>
#include <wx/sizer.h>
#include <wx/frame.h>
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
/// Class MainFrameBase
///////////////////////////////////////////////////////////////////////////////
class MainFrameBase : public wxFrame
{
private:
protected:
wxStaticText* m_staticText1;
wxTextCtrl* m_textCtrl1;
wxTextCtrl* m_textCtrl2;
wxButton* m_button1;
wxStaticText* m_staticText2;
// Virtual event handlers, override them in your derived class
virtual void OnCloseFrame(wxCloseEvent& event) { event.Skip(); }
virtual void myClick(wxCommandEvent& event) { event.Skip(); }
public:
MainFrameBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("TSN Soft"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(125, 217), long style = wxCAPTION | wxCLOSE_BOX | wxTAB_TRAVERSAL);
~MainFrameBase();
};