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hello, I can present one mesh. I read https://bvtknodes.readthedocs.io/en/latest/BVTKNodes.html#time-selector I understood that Use Scene Time should be set to Off (how do I turn it off ? ) and Global Time Keeper Node should not be used at all in my case. Do you have any ideas which nodes i should use? Thanks in advance, |
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Replies: 3 comments 1 reply
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Hi, Good to know that vtkDataSetReader reads the data for this case (you seem to have unstructured grid data). I haven't used that reader, hope it works with Time Selector! You can also try vtkUnstructuredGridReader directly. You need to add Time Selector node between the reader and Color Mapper nodes. Use Scene Time option is located on the Time Selector node. When it is enabled, you can use Blender Timeline to change between time points, so keep it enabled. Hope this helps! |
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Thanks a lot.! It does work :) I used Blender Timeline (with Scene Time enabled) and by constantly re-pressing 'Force Upstream Update' I kinda had an animation played on 3Dviewport. In Color Mapper i disabled Auto Range -so that differences between files is viewable- and enabled Generate Scalar Bar -but I get no colors in Scalar Bar. Do you know how to make the final node auto-update for each keyframe? I suppose after that, I can work with blender animation, camera/ rendering to make a exportable animation. |
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Hi, good that vtkDataSetReader works! Since you're doing a somewhat involved animation, please read carefully through the docs:
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Hi,
Good to know that vtkDataSetReader reads the data for this case (you seem to have unstructured grid data). I haven't used that reader, hope it works with Time Selector! You can also try vtkUnstructuredGridReader directly.
You need to add Time Selector node between the reader and Color Mapper nodes. Use Scene Time option is located on the Time Selector node. When it is enabled, you can use Blender Timeline to change between time points, so keep it enabled. Hope this helps!