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Animating hair with the Loosely Connected Particles method (spherical hydro-dynamics)

This is the code for my bachelor thesis.

It's an implementation of the Loosely Connected Particles (LCP) method of hair animation proposed by Bando et al. I added the Deep Opacity Maps method of hair shadowing on the LCP and introduced alpha thresholding to eliminate artifacts.

brown hair in stabilized position cutting hair blonde hair without the head model