Every room I create in quest is for some reason an object, even when I put it's type as a room #1393
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Hello. A room in Quest is basically just a default object with extra attributes (like the room description, room enter and exit scripts, etc.).
If you mean you put Also, if you create an exit from You could uncheck the "visible" box on If that didn't help any, you can post the code here and we can check it out. You can copy and paste, with the code in between three backticks, like this:
...or you can right-click the game file, then Send to > Compressed (zipped) folder to create a ZIP, which can be dropped into a comment here as an attachment. |
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Hello.
A room in Quest is basically just a default object with extra attributes (like the room description, room enter and exit scripts, etc.).
If you mean you put
Room B
inside ofRoom A
, then you will be able to seeRoom B
when inRoom A
.Also, if you create an exit from
Room A
toRoom B
in this same scenario, it would show up in "You can see" as well as "You can go".You could uncheck the "visible" box on
Room B
to make it invisible/inaccessible from withinRoom A
without using the exit to ge…