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Every room I create in quest is for some reason an object, even when I put it's type as a room #1393

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Hello.

A room in Quest is basically just a default object with extra attributes (like the room description, room enter and exit scripts, etc.).


When I created that room, gave it some sub rooms/objects, etc, I finally tried to play, only to find that the room appears twice. It appears in the 'you can see' and in the 'you can go' things.

If you mean you put Room B inside of Room A, then you will be able to see Room B when in Room A.

Also, if you create an exit from Room A to Room B in this same scenario, it would show up in "You can see" as well as "You can go".

You could uncheck the "visible" box on Room B to make it invisible/inaccessible from within Room A without using the exit to ge…

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