How to add a new list of non-objects? #1287
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I've been trying to add a feature where the player can type "abilities" and that will display a list of learned abilities so far. I haven't been able to create the list properly, it seems. I used the setvariable command to new string as the first step in the script that plays once loading into the starting room. Is this wrong? |
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Can you navigate through code view?
make a new command, type "abilities" in its pattern. In its script type:
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Can you navigate through code view?
if so:
go to player object and add attribute "abilities". Set the drop menu to stringlist.
Whenever the player learns a new ability, write:
make a new command, type "abilities" in its pattern. In its script type: