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All modules and various tools are described here
And some stuff also
See callbacks page here
The binary file is Valve Server Plugin that can be loaded freerly in the game (it's recommended to use -insecure
launch option, because game won't let you load the plugin)
There're two ways to load the plugin:
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Using the console command plugin_load . Place the file in Left 4 Dead 2/left4dead2/ folder and type in console the following: plugin_load left4tas, or you can place that command in autoexec.cfg config for auto execution
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Using the special file extension .vdf. Create the file with extension .vdf (name doesn't matter), open it and place the text below:
"Left4TAS"
{
"file" "left4tas"
}
After that place file in Left 4 Dead 2/left4dead2/addons/ folder and the plugin in Left 4 Dead 2/left4dead2/ folder
In the project files you can see checkout
folder, it contains tests for some maps. You can look at scripts/configs I wrote and use it
In file tas_load_plugin.cfg contained 2 binds: first to start script, second to stop all actions