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[Adjustment Required] Orthographic camera for Isometric games does not line up properly #168

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alimalkhalifa opened this issue Nov 15, 2016 · 0 comments

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@alimalkhalifa
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When setting up an orthographic camera, the camera does not line up properly.

Example:

Place a 3D cube at {0,0,0}
Orthographic camera at {-10, -10, 10}, orientation {45, -45, -45}

Expected Result:
Cube should line up perfectly in the center of the screen with the vertices overlapping exactly.

This is not achieved.

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