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test_rendering.shp
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// Shape Modeling Language (ShapeML)
// Copyright (C) 2019 Stefan Lienhard
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "test_color_palette.shp"
const size = 5.0;
const distance = 7.0;
rule Axiom = {
set("transparent", false)
Grid
translateX(8 * distance)
set("transparent", true)
Grid
};
rule Grid = {
size(size, size, size)
repeat(4, {
set("color_idx", index)
repeat(6, {
set("shape_idx", index)
translate(shape_idx * distance, 0, color_idx * distance)
roughness(0.3)
metallic(0.6)
Shape
})
})
};
rule Shape :: shape_idx == 0 = {
cube
ColoredShape
};
rule Shape :: shape_idx >= 1 && shape_idx < 3 = {
cylinder(16, 1, 1)
ColoredShape
};
rule Shape :: shape_idx >= 3 && shape_idx < 6 = {
sphere(16, 16)
ColoredShape
};
rule ColoredShape :: color_idx == 0 = {
color(color_3)
OpaqueVsTransparent
};
rule ColoredShape :: color_idx == 1 = {
color(color_4)
OpaqueVsTransparent
};
rule ColoredShape :: color_idx == 2 = {
color(color_5)
OpaqueVsTransparent
};
rule ColoredShape :: color_idx == 3 = {
color(color_6)
OpaqueVsTransparent
};
rule OpaqueVsTransparent :: !transparent = {
Instance_
};
rule OpaqueVsTransparent :: transparent = {
color(color_r, color_g, color_b, 0.6)
TransparentInstance_
};