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Releases: smell-of-curry/pokebedrock-res

v2.10.28

15 Sep 16:31
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Update v2.10.28

  • Added Added Meloetta and Melotta Pirouette
  • Fixed Dusk Stone Helmet and Leggings from not displaying
  • Added missing sprites for Urshifu and Urshifu Rapid Strike by @joker00666
  • Updated en_US.lang to add a lot of missing spawn egg Pokémon, and remove a tremendous amount of duplicated text.
  • Fixed dawn stone helmet translation in pt_BR

v2.10.27

24 Aug 22:54
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Update v2.10.26

  • Un Compressed all Animations, Models, Entities, and Render Controllers by default
  • Removed compressAssets function
  • Entity Files now generate non compressed
  • Added a player ping display to the UI
  • Deleted unused broken white_shaded.json file
  • Updated en_US lang file.
    • Removed all gen\d translations, as they are unused and take up a lot of space
    • Added missing translations for referenced lang.
    • Fixed some spacing for showdown lang.
  • Updated the building system of the production pack
    • Building now ignores logs and missing_info.md
    • Building now exists immediately if manifest.json is not found.
    • Piping is now awaited so it can performing async.
    • Added addPathToArchive to handle compressing of json, material, and png files.
    • Improved speed and file logging.
  • Added a removeComments utility function when compressing json file.
  • Properly formatted scripts/utils.ts
  • Properly formatted scripts/translate.ts

v2.10.26

23 Aug 15:04
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Update v2.10.26

  • Un Compressed all Animations, Models, Entities, and Render Controllers by default
  • Removed compressAssets function
  • Entity Files now generate non compressed
  • Added a player ping display to the UI
  • Deleted unused broken white_shaded.json file
  • Updated en_US lang file.
    • Removed all gen\d translations, as they are unused and take up a lot of space
    • Added missing translations for referenced lang.
    • Fixed some spacing for showdown lang.
  • Updated the building system of the production pack
    • Building now ignores logs and missing_info.md
    • Building now exists immediately if manifest.json is not found.
    • Piping is now awaited so it can performing async.
    • Added addPathToArchive to handle compressing of json, material, and png files.
    • Improved speed and file logging.
  • Added a removeComments utility function when compressing json file.
  • Properly formatted scripts/utils.ts
  • Properly formatted scripts/translate.ts

v2.10.25

20 Aug 13:42
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Update v2.10.25-2

  • Added Russian (ru_RU) translations by @leaftail1880
  • Added a new auto translation script by @leaftail1880
  • Updated de_DE and en_ES by @TheblueJo
  • Added Rattata Line by @isme
    • Added Rattata Model
    • Added Rattata Alola Model
    • Added Raticate Model
    • Added Raticate Alola Model
  • Fixed the spelling of sapling inside en_US

v2.10.24

17 Aug 16:16
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Update v2.10.24

  • Added Tinkaton Line by @Jok3r00666
    • Tinkatink
    • Tinkaton
    • Tinkatuff
  • Converted Evo Stone Armor Names
    • Converted prefix _stone_plate => _stone_chestplate
    • Converted prefix _stone_legs => _stone_leggings
    • Converted prefix _stone_helm => _stone_helmet
  • Updated Stairs and Trapdoor Geometry.
  • Removed some duplicates inside en_US.lang
  • Fixed some broken item textures

v2.10.23

05 Aug 16:43
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Update v2.10.23

  • Compressed all animation files to reduce addon pack size.
  • Compressed all entity files to reduce addon pack size.
  • Compressed all model files to reduce addon pack size
  • Compress all render controllers
  • Removed bad models
  • Gastrodon
  • Bonsly
  • Weavile
  • Electivre
  • Magmortar
  • Togekiss
  • Gliscor
  • Mamoswine
  • Added models for missing pokemon
  • Slakoth
  • Vigoroth
  • Buneary
  • Lopunny
  • Shaymin
  • Leavanny
  • Fixed Fennekin Unknown token m
  • Added a removeUnusedFiles script which will go through animations, models, and textures to find pokemon that are not being used
  • Added compressAssets script which will go through animations & models and compress native assets to reduce pack size.

v2.10.22

30 Jul 15:31
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Update v2.10.22

  • Updated & Fixed Crocalor Model
  • Updated & Fixed Fennekin Model
  • Fixed Vibrava Model
  • Fixed Mega Metagross Model
  • Added new TMS lang translations

v2.10.21

28 Jul 15:53
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Update v2.10.21

  • Fixed /repair error message
  • Updated Ceruledge Textures to fix "some black and red pixels that shouldn't be in the texture" by @Kawaki1963
  • Fixed Pokémon Entity Template to fix animations
  • Fixed some translations in de_DE by @TheblueJo
  • Added Smell of curry start and loop for tutorial

v2.10.20

25 Jul 23:24
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Update v2.10.20

  • Added Ceruledge Model
  • Added new Ditto Model by @joker00666
  • Fixed Lucario and Lucario Mega Animations
  • Fixed some behaviors and animations

v2.10.19

24 Jul 20:23
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Update v2.10.18

  • Add in Neuterer
  • New Caterpie Model
  • Improve Smell of curry VO Quality
  • Redo Phone/Calling Textures
  • Add new Fake Actionbar system
  • Update phone to work with Professor Maple
  • Update pokemon.json to match new behaviors.