forked from eloraiby/delaunay
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathdelaunay.c
958 lines (761 loc) · 20 KB
/
delaunay.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
/*
** delaunay.c : compute 2D delaunay triangulation in the plane.
** Copyright (C) 2005 Wael El Oraiby <[email protected]>
**
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU Affero General Public License as
** published by the Free Software Foundation, either version 3 of the
** License, or (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU Affero General Public License for more details.
**
** You should have received a copy of the GNU Affero General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include <assert.h>
#include "delaunay.h"
#define ON_RIGHT 1
#define ON_SEG 0
#define ON_LEFT -1
#define OUTSIDE -1
#define ON_CIRCLE 0
#define INSIDE 1
struct point2d_s;
struct face_s;
struct halfedge_s;
struct delaunay_s;
#define REAL_ZERO 0.0l
#define REAL_ONE 1.0l
#define REAL_TWO 2.0l
#define REAL_FOUR 4.0l
typedef struct point2d_s point2d_t;
typedef struct face_s face_t;
typedef struct halfedge_s halfedge_t;
typedef struct delaunay_s delaunay_t;
typedef struct working_set_s working_set_t;
typedef long double lreal;
typedef lreal mat3_t[3][3];
struct point2d_s {
real x, y; /* point coordinates */
halfedge_t* he; /* point halfedge */
unsigned int idx; /* point index in input buffer */
};
struct face_s {
halfedge_t* he; /* a pointing half edge */
unsigned int num_verts; /* number of vertices on this face */
};
struct halfedge_s {
point2d_t* vertex; /* vertex */
halfedge_t* pair; /* pair */
halfedge_t* next; /* next */
halfedge_t* prev; /* next^-1 */
face_t* face; /* halfedge face */
};
struct delaunay_s {
halfedge_t* rightmost_he; /* right most halfedge */
halfedge_t* leftmost_he; /* left most halfedge */
point2d_t* points; /* pointer to points */
face_t* faces; /* faces of delaunay */
unsigned int num_faces; /* face count */
unsigned int start_point; /* start point index */
unsigned int end_point; /* end point index */
};
struct working_set_s {
halfedge_t* edges; /* all the edges (allocated in one shot) */
face_t* faces; /* all the faces (allocated in one shot) */
unsigned int max_edge; /* maximum edge count: 2 * 3 * n where n is point count */
unsigned int max_face; /* maximum face count: 2 * n where n is point count */
unsigned int num_edges; /* number of allocated edges */
unsigned int num_faces; /* number of allocated faces */
halfedge_t* free_edge; /* pointer to the first free edge */
face_t* free_face; /* pointer to the first free face */
};
/*
* 3x3 matrix determinant
*/
static lreal det3(mat3_t m)
{
lreal res = m[0][0] * (m[1][1] * m[2][2] - m[1][2] * m[2][1])
- m[0][1] * (m[1][0] * m[2][2] - m[1][2] * m[2][0])
+ m[0][2] * (m[1][0] * m[2][1] - m[1][1] * m[2][0]);
return res;
}
/*
* allocate a halfedge
*/
static halfedge_t* halfedge_alloc()
{
halfedge_t* d;
d = (halfedge_t*)malloc(sizeof(halfedge_t));
assert( NULL != d );
memset(d, 0, sizeof(halfedge_t));
return d;
}
/*
* free a halfedge
*/
static void halfedge_free( halfedge_t* d )
{
assert( d != NULL );
memset(d, 0, sizeof(halfedge_t));
free(d);
}
/*
* free all delaunay halfedges
*/
void del_free_halfedges( delaunay_t *del )
{
unsigned int i;
halfedge_t *d, *sig;
/* if there is nothing to do */
if( del->points == NULL )
return;
for( i = 0; i <= (del->end_point - del->start_point); i++ )
{
/* free all the halfedges around the point */
d = del->points[i].he;
if( d != NULL )
{
do {
sig = d->next;
halfedge_free( d );
d = sig;
} while( d != del->points[i].he );
del->points[i].he = NULL;
}
}
}
/*
* compare 2 points when sorting
*/
static int cmp_points( const void *_pt0, const void *_pt1 )
{
point2d_t *pt0, *pt1;
pt0 = (point2d_t*)(_pt0);
pt1 = (point2d_t*)(_pt1);
if( pt0->x < pt1->x )
return -1;
else if( pt0->x > pt1->x )
return 1;
else if( pt0->y < pt1->y )
return -1;
else if( pt0->y > pt1->y )
return 1;
assert(0 && "2 or more points share the same exact coordinate");
return 0; /* Should not be given! */
}
/*
* classify a point relative to a segment
*/
static int classify_point_seg( point2d_t *s, point2d_t *e, point2d_t *pt )
{
lreal se_x, se_y, spt_x, spt_y;
lreal res;
se_x = e->x - s->x;
se_y = e->y - s->y;
spt_x = pt->x - s->x;
spt_y = pt->y - s->y;
res = (( se_x * spt_y ) - ( se_y * spt_x ));
if( res < REAL_ZERO )
return ON_RIGHT;
else if( res > REAL_ZERO )
return ON_LEFT;
return ON_SEG;
}
/*
* classify a point relative to a halfedge, -1 is left, 0 is on, 1 is right
*/
static int del_classify_point( halfedge_t *d, point2d_t *pt )
{
point2d_t *s, *e;
s = d->vertex;
e = d->pair->vertex;
return classify_point_seg(s, e, pt);
}
/*
* test if a point is inside a circle given by 3 points, 1 if inside, 0 if outside
*/
static int in_circle( point2d_t *pt0, point2d_t *pt1, point2d_t *pt2, point2d_t *p )
{
// reduce the computational complexity by substracting the last row of the matrix
// ref: https://www.cs.cmu.edu/~quake/robust.html
lreal p0p_x, p0p_y, p1p_x, p1p_y, p2p_x, p2p_y, p0p, p1p, p2p, res;
mat3_t m;
p0p_x = pt0->x - p->x;
p0p_y = pt0->y - p->y;
p1p_x = pt1->x - p->x;
p1p_y = pt1->y - p->y;
p2p_x = pt2->x - p->x;
p2p_y = pt2->y - p->y;
p0p = p0p_x * p0p_x + p0p_y * p0p_y;
p1p = p1p_x * p1p_x + p1p_y * p1p_y;
p2p = p2p_x * p2p_x + p2p_y * p2p_y;
m[0][0] = p0p_x;
m[0][1] = p0p_y;
m[0][2] = p0p;
m[1][0] = p1p_x;
m[1][1] = p1p_y;
m[1][2] = p1p;
m[2][0] = p2p_x;
m[2][1] = p2p_y;
m[2][2] = p2p;
res = -det3(m);
if( res < REAL_ZERO )
return INSIDE;
else if( res > REAL_ZERO )
return OUTSIDE;
return ON_CIRCLE;
}
/*
* initialize delaunay segment
*/
static int del_init_seg( delaunay_t *del, int start )
{
halfedge_t *d0, *d1;
point2d_t *pt0, *pt1;
/* init delaunay */
del->start_point = start;
del->end_point = start + 1;
/* setup pt0 and pt1 */
pt0 = &(del->points[start]);
pt1 = &(del->points[start + 1]);
/* allocate the halfedges and setup them */
d0 = halfedge_alloc();
d1 = halfedge_alloc();
d0->vertex = pt0;
d1->vertex = pt1;
d0->next = d0->prev = d0;
d1->next = d1->prev = d1;
d0->pair = d1;
d1->pair = d0;
pt0->he = d0;
pt1->he = d1;
del->rightmost_he = d1;
del->leftmost_he = d0;
return 0;
}
/*
* initialize delaunay triangle
*/
static int del_init_tri( delaunay_t *del, int start )
{
halfedge_t *d0, *d1, *d2, *d3, *d4, *d5;
point2d_t *pt0, *pt1, *pt2;
/* initiate delaunay */
del->start_point = start;
del->end_point = start + 2;
/* setup the points */
pt0 = &(del->points[start]);
pt1 = &(del->points[start + 1]);
pt2 = &(del->points[start + 2]);
/* allocate the 6 halfedges */
d0 = halfedge_alloc();
d1 = halfedge_alloc();
d2 = halfedge_alloc();
d3 = halfedge_alloc();
d4 = halfedge_alloc();
d5 = halfedge_alloc();
if( classify_point_seg(pt0, pt2, pt1) == ON_LEFT ) /* first case */
{
/* set halfedges points */
d0->vertex = pt0;
d1->vertex = pt2;
d2->vertex = pt1;
d3->vertex = pt2;
d4->vertex = pt1;
d5->vertex = pt0;
/* set points halfedges */
pt0->he = d0;
pt1->he = d2;
pt2->he = d1;
/* next and next -1 setup */
d0->next = d5;
d0->prev = d5;
d1->next = d3;
d1->prev = d3;
d2->next = d4;
d2->prev = d4;
d3->next = d1;
d3->prev = d1;
d4->next = d2;
d4->prev = d2;
d5->next = d0;
d5->prev = d0;
/* set halfedges pair */
d0->pair = d3;
d3->pair = d0;
d1->pair = d4;
d4->pair = d1;
d2->pair = d5;
d5->pair = d2;
del->rightmost_he = d1;
del->leftmost_he = d0;
} else /* 2nd case */
{
/* set halfedges points */
d0->vertex = pt0;
d1->vertex = pt1;
d2->vertex = pt2;
d3->vertex = pt1;
d4->vertex = pt2;
d5->vertex = pt0;
/* set points halfedges */
pt0->he = d0;
pt1->he = d1;
pt2->he = d2;
/* next and next -1 setup */
d0->next = d5;
d0->prev = d5;
d1->next = d3;
d1->prev = d3;
d2->next = d4;
d2->prev = d4;
d3->next = d1;
d3->prev = d1;
d4->next = d2;
d4->prev = d2;
d5->next = d0;
d5->prev = d0;
/* set halfedges pair */
d0->pair = d3;
d3->pair = d0;
d1->pair = d4;
d4->pair = d1;
d2->pair = d5;
d5->pair = d2;
del->rightmost_he = d2;
del->leftmost_he = d0;
}
return 0;
}
/*
* remove an edge given a halfedge
*/
static void del_remove_edge( halfedge_t *d )
{
halfedge_t *next, *prev, *pair, *orig_pair;
orig_pair = d->pair;
next = d->next;
prev = d->prev;
pair = d->pair;
assert(next != NULL);
assert(prev != NULL);
next->prev = prev;
prev->next = next;
/* check to see if we have already removed pair */
if( pair )
pair->pair = NULL;
/* check to see if the vertex points to this halfedge */
if( d->vertex->he == d )
d->vertex->he = next;
d->vertex = NULL;
d->next = NULL;
d->prev = NULL;
d->pair = NULL;
next = orig_pair->next;
prev = orig_pair->prev;
pair = orig_pair->pair;
assert(next != NULL);
assert(prev != NULL);
next->prev = prev;
prev->next = next;
/* check to see if we have already removed pair */
if( pair )
pair->pair = NULL;
/* check to see if the vertex points to this halfedge */
if( orig_pair->vertex->he == orig_pair )
orig_pair->vertex->he = next;
orig_pair->vertex = NULL;
orig_pair->next = NULL;
orig_pair->prev = NULL;
orig_pair->pair = NULL;
/* finally free the halfedges */
halfedge_free(d);
halfedge_free(orig_pair);
}
/*
* pass through all the halfedges on the left side and validate them
*/
static halfedge_t* del_valid_left( halfedge_t* b )
{
point2d_t *g, *d, *u, *v;
halfedge_t *c, *du, *dg;
g = b->vertex; /* base halfedge point */
dg = b;
d = b->pair->vertex; /* pair(halfedge) point */
b = b->next;
u = b->pair->vertex; /* next(pair(halfedge)) point */
du = b->pair;
v = b->next->pair->vertex; /* pair(next(next(halfedge)) point */
if( classify_point_seg(g, d, u) == ON_LEFT )
{
/* 3 points aren't colinear */
/* as long as the 4 points belong to the same circle, do the cleaning */
assert( v != u && "1: floating point precision error");
while( v != d && v != g && in_circle(g, d, u, v) == INSIDE )
{
c = b->next;
du = b->next->pair;
del_remove_edge(b);
b = c;
u = du->vertex;
v = b->next->pair->vertex;
}
assert( v != u && "2: floating point precision error");
if( v != d && v != g && in_circle(g, d, u, v) == ON_CIRCLE )
{
du = du->prev;
del_remove_edge(b);
}
} else /* treat the case where the 3 points are colinear */
du = dg;
assert(du->pair);
return du;
}
/*
* pass through all the halfedges on the right side and validate them
*/
static halfedge_t* del_valid_right( halfedge_t *b )
{
point2d_t *rv, *lv, *u, *v;
halfedge_t *c, *dd, *du;
b = b->pair;
rv = b->vertex;
dd = b;
lv = b->pair->vertex;
b = b->prev;
u = b->pair->vertex;
du = b->pair;
v = b->prev->pair->vertex;
if( classify_point_seg(lv, rv, u) == ON_LEFT )
{
assert( v != u && "1: floating point precision error");
while( v != lv && v != rv && in_circle(lv, rv, u, v) == INSIDE )
{
c = b->prev;
du = c->pair;
del_remove_edge(b);
b = c;
u = du->vertex;
v = b->prev->pair->vertex;
}
assert( v != u && "1: floating point precision error");
if( v != lv && v != rv && in_circle(lv, rv, u, v) == ON_CIRCLE )
{
du = du->next;
del_remove_edge(b);
}
} else
du = dd;
assert(du->pair);
return du;
}
/*
* validate a link
*/
static halfedge_t* del_valid_link( halfedge_t *b )
{
point2d_t *g, *g_p, *d, *d_p;
halfedge_t *gd, *dd, *new_gd, *new_dd;
int a;
g = b->vertex;
gd = del_valid_left(b);
g_p = gd->vertex;
assert(b->pair);
d = b->pair->vertex;
dd = del_valid_right(b);
d_p = dd->vertex;
assert(b->pair);
if( g != g_p && d != d_p ) {
a = in_circle(g, d, g_p, d_p);
if( a != ON_CIRCLE ) {
if( a == INSIDE ) {
g_p = g;
gd = b;
} else {
d_p = d;
dd = b->pair;
}
}
}
/* create the 2 halfedges */
new_gd = halfedge_alloc();
new_dd = halfedge_alloc();
/* setup new_gd and new_dd */
new_gd->vertex = gd->vertex;
new_gd->pair = new_dd;
new_gd->prev = gd;
new_gd->next = gd->next;
gd->next->prev = new_gd;
gd->next = new_gd;
new_dd->vertex = dd->vertex;
new_dd->pair = new_gd;
new_dd->prev = dd->prev;
dd->prev->next = new_dd;
new_dd->next = dd;
dd->prev = new_dd;
return new_gd;
}
/*
* find the lower tangent between the two delaunay, going from left to right (returns the left half edge)
*/
static halfedge_t* del_get_lower_tangent( delaunay_t *left, delaunay_t *right )
{
point2d_t *pl, *pr;
halfedge_t *right_d, *left_d, *new_ld, *new_rd;
int sl, sr;
left_d = left->rightmost_he;
right_d = right->leftmost_he;
do {
pl = left_d->prev->pair->vertex;
pr = right_d->pair->vertex;
if( (sl = classify_point_seg(left_d->vertex, right_d->vertex, pl)) == ON_RIGHT ) {
left_d = left_d->prev->pair;
}
if( (sr = classify_point_seg(left_d->vertex, right_d->vertex, pr)) == ON_RIGHT ) {
right_d = right_d->pair->next;
}
} while( sl == ON_RIGHT || sr == ON_RIGHT );
/* create the 2 halfedges */
new_ld = halfedge_alloc();
new_rd = halfedge_alloc();
/* setup new_gd and new_dd */
new_ld->vertex = left_d->vertex;
new_ld->pair = new_rd;
new_ld->prev = left_d->prev;
left_d->prev->next = new_ld;
new_ld->next = left_d;
left_d->prev = new_ld;
new_rd->vertex = right_d->vertex;
new_rd->pair = new_ld;
new_rd->prev = right_d->prev;
right_d->prev->next = new_rd;
new_rd->next = right_d;
right_d->prev = new_rd;
return new_ld;
}
/*
* link the 2 delaunay together
*/
static void del_link( delaunay_t *result, delaunay_t *left, delaunay_t *right )
{
point2d_t *u, *v, *ml, *mr;
halfedge_t *base;
assert( left->points == right->points );
/* save the most right point and the most left point */
ml = left->leftmost_he->vertex;
mr = right->rightmost_he->vertex;
base = del_get_lower_tangent(left, right);
u = base->next->pair->vertex;
v = base->pair->prev->pair->vertex;
while( del_classify_point(base, u) == ON_LEFT ||
del_classify_point(base, v) == ON_LEFT )
{
base = del_valid_link(base);
u = base->next->pair->vertex;
v = base->pair->prev->pair->vertex;
}
right->rightmost_he = mr->he;
left->leftmost_he = ml->he;
/* TODO: this part is not needed, and can be optimized */
while( del_classify_point( right->rightmost_he, right->rightmost_he->prev->pair->vertex ) == ON_RIGHT )
right->rightmost_he = right->rightmost_he->prev;
while( del_classify_point( left->leftmost_he, left->leftmost_he->prev->pair->vertex ) == ON_RIGHT )
left->leftmost_he = left->leftmost_he->prev;
result->leftmost_he = left->leftmost_he;
result->rightmost_he = right->rightmost_he;
result->points = left->points;
result->start_point = left->start_point;
result->end_point = right->end_point;
}
/*
* divide and conquer delaunay
*/
void del_divide_and_conquer( delaunay_t *del, int start, int end )
{
delaunay_t left, right;
int i, n;
n = (end - start + 1);
if( n > 3 ) {
i = (n / 2) + (n & 1);
left.points = del->points;
right.points = del->points;
del_divide_and_conquer( &left, start, start + i - 1 );
del_divide_and_conquer( &right, start + i, end );
del_link( del, &left, &right );
} else {
if( n == 3 ) {
del_init_tri( del, start );
} else {
if( n == 2 ) {
del_init_seg( del, start );
}
}
}
}
static void build_halfedge_face( delaunay_t *del, halfedge_t *d )
{
halfedge_t *curr;
/* test if the halfedge has already a pointing face */
if( d->face != NULL )
return;
/* TODO: optimize this */
del->faces = (face_t*)realloc(del->faces, (del->num_faces + 1) * sizeof(face_t));
assert( NULL != del->faces );
face_t *f = &(del->faces[del->num_faces]);
curr = d;
f->he = d;
f->num_verts = 0;
do {
curr->face = f;
(f->num_verts)++;
curr = curr->pair->prev;
} while( curr != d );
(del->num_faces)++;
}
/*
* build the faces for all the halfedge
*/
void del_build_faces( delaunay_t *del )
{
unsigned int i;
halfedge_t *curr;
del->num_faces = 0;
del->faces = NULL;
/* build external face first */
build_halfedge_face(del, del->rightmost_he->pair);
for( i = del->start_point; i <= del->end_point; i++ )
{
curr = del->points[i].he;
do {
build_halfedge_face( del, curr );
curr = curr->next;
} while( curr != del->points[i].he );
}
}
/*
*/
delaunay2d_t* delaunay2d_from(del_point2d_t *points, unsigned int num_points) {
delaunay2d_t* res = NULL;
delaunay_t del;
unsigned int i, j, fbuff_size = 0;
unsigned int* faces = NULL;
/* allocate the points */
del.points = (point2d_t*)malloc(num_points * sizeof(point2d_t));
assert( NULL != del.points );
memset(del.points, 0, num_points * sizeof(point2d_t));
/* copy the points */
for( i = 0; i < num_points; i++ )
{
del.points[i].idx = i;
del.points[i].x = points[i].x;
del.points[i].y = points[i].y;
}
qsort(del.points, num_points, sizeof(point2d_t), cmp_points);
if( num_points >= 3 ) {
del_divide_and_conquer( &del, 0, num_points - 1 );
del_build_faces( &del );
fbuff_size = 0;
for( i = 0; i < del.num_faces; i++ )
fbuff_size += del.faces[i].num_verts + 1;
faces = (unsigned int*)malloc(sizeof(unsigned int) * fbuff_size);
assert( NULL != faces );
j = 0;
for( i = 0; i < del.num_faces; i++ )
{
halfedge_t *curr;
faces[j] = del.faces[i].num_verts;
j++;
curr = del.faces[i].he;
do {
faces[j] = curr->vertex->idx;
j++;
curr = curr->pair->prev;
} while( curr != del.faces[i].he );
}
del_free_halfedges( &del );
free(del.faces);
free(del.points);
}
res = (delaunay2d_t*)malloc(sizeof(delaunay2d_t));
assert( NULL != res );
res->num_points = num_points;
res->points = (del_point2d_t*)malloc(sizeof(del_point2d_t) * num_points);
assert( NULL != res->points );
memcpy(res->points, points, sizeof(del_point2d_t) * num_points);
res->num_faces = del.num_faces;
res->faces = faces;
return res;
}
void delaunay2d_release(delaunay2d_t *del) {
free(del->faces);
free(del->points);
free(del);
}
tri_delaunay2d_t* tri_delaunay2d_from(delaunay2d_t* del) {
unsigned int v_offset = del->faces[0] + 1; /* ignore external face */
unsigned int dst_offset = 0;
unsigned int i;
tri_delaunay2d_t* tdel = (tri_delaunay2d_t*)malloc(sizeof(tri_delaunay2d_t));
assert( NULL != tdel );
tdel->num_triangles = 0;
/* count the number of triangles */
if( 1 == del->num_faces ) { /* degenerate case: only external face exists */
unsigned int nv = del->faces[0];
tdel->num_triangles += nv - 2;
} else {
for( i = 1; i < del->num_faces; ++i ) {
unsigned int nv = del->faces[v_offset];
tdel->num_triangles += nv - 2;
v_offset += nv + 1;
}
}
/* copy points */
tdel->num_points = del->num_points;
tdel->points = (del_point2d_t*)malloc(sizeof(del_point2d_t) * del->num_points);
assert( NULL != tdel->points );
memcpy(tdel->points, del->points, sizeof(del_point2d_t) * del->num_points);
/* build the triangles */
tdel->tris = (unsigned int*)malloc(sizeof(unsigned int) * 3 * tdel->num_triangles);
assert( NULL != tdel->tris );
v_offset = del->faces[0] + 1; /* ignore external face */
if( 1 == del->num_faces ) {
/* handle the degenerated case where only the external face exists */
unsigned int nv = del->faces[0];
unsigned int j = 0;
v_offset = 1;
for( ; j < nv - 2; ++j ) {
tdel->tris[dst_offset] = del->faces[v_offset + j];
tdel->tris[dst_offset + 1] = del->faces[(v_offset + j + 1) % nv];
tdel->tris[dst_offset + 2] = del->faces[v_offset + j];
dst_offset += 3;
}
} else {
for( i = 1; i < del->num_faces; ++i ) {
unsigned int nv = del->faces[v_offset];
unsigned int j = 0;
unsigned int first = del->faces[v_offset + 1];
for( ; j < nv - 2; ++j ) {
tdel->tris[dst_offset] = first;
tdel->tris[dst_offset + 1] = del->faces[v_offset + j + 2];
tdel->tris[dst_offset + 2] = del->faces[v_offset + j + 3];
dst_offset += 3;
}
v_offset += nv + 1;
}
}
return tdel;
}
void tri_delaunay2d_release(tri_delaunay2d_t* tdel) {
free(tdel->tris);
free(tdel->points);
free(tdel);
}