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For a slot (and only one, in top right preferably), cycles the camera to boss modules that require only a small piece of information per solves
(Eg. FMN, FIN, FT, FUN, FN)*
*This might need a seperate settings that works as CameraPinningAlwaysAllowed
Suggested command: !viewpincycle # # # …
For example, when mentioned modules are in the command, it cycles the camera to the mentioned module IDs
(e.g. !viewpincycle 1 2 3, then the slot will keep viewing 1, 2, 3, 1, etc. with X seconds interval.)
This isn't to replace the existing !viewpin, but is to reduce pinned slots as much as possible.
The text was updated successfully, but these errors were encountered:
For a slot (and only one, in top right preferably), cycles the camera to boss modules that require only a small piece of information per solves
(Eg. FMN, FIN, FT, FUN, FN)*
*This might need a seperate settings that works as
CameraPinningAlwaysAllowed
Suggested command:
!viewpincycle # # # …
For example, when mentioned modules are in the command, it cycles the camera to the mentioned module IDs
(e.g.
!viewpincycle 1 2 3
, then the slot will keep viewing 1, 2, 3, 1, etc. with X seconds interval.)This isn't to replace the existing
!viewpin
, but is to reduce pinned slots as much as possible.The text was updated successfully, but these errors were encountered: