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Game specific issues #21
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For most games there’s some version out there that works:
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It is a good idea to collect a compatibility list here. I will eventually add it to the release notes. Games with known fixes:
Games with no fixes (or unknown fixes):
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Thanks a lot for the information. I’ve managed get the HDF version of Lure of the Temptress working. Prince of Persia I have on SNES so will use that instead. I’m still having no luck with Rainbow Islands. I’ve got the the HDF version using A1200 preset. Anything else I can try? |
Can you join gbatemp forums and pm me there, or pm me on reddit? |
Yay! I found a fix for ViroCop AGA. I had to fix the 68020 bitfield BFFFO instruction. I will test it some more, but I am pretty sure it will be fixed in the next release. |
With the help of Toni Wilen at eab.abime.net, I found the interrupt 6 mask fix that fixes Marvin’s Marvellous Adv. AGA. It will work in the next release. |
Marvin fixed in v1.79, and removed from the list here. |
Celtic Legends will be fixed in next release, v1.80 |
I'm trying to Run "Stunt Car Racer" but can't get it to work - I'm on an older device but the Amiga workbench works fine. I'm mainly either getting the error "software failure 8000 0004 task 00002730" or just a screen where nothing happens. I'm using the Kickstart ROMs from Amiga Forever |
I just tested it using the adf version from Gamebase Amiga with the Setrox trainer menu. It the game works fine. I used A500 preset config, but changed memory to 512k chip and 512k slow memory. |
Hmmm. |
You are using the Android version of UAE4all2, I have nothing to do with that. This repo is only for the Switch and Vita version, which have hundreds of my own improvements. The repository for the Android version is here, I don't think it is updated much anymore: I think, on Android, it might be better to use UAE4Arm, or the Retroarch PUAE core. |
Ah - OK - thanks man ! |
I have the same problem running Rainbow Islands - i am using the WHDLoad version installed into a self-booting folder. I'm running on the Vita, using standard A1200 type setting |
Maybe you are using a different version of Rainbow Islands than me? Mine works. PM on Twitter sent. |
I haven been struggling for days to get xenon2 to work... the 2 disk version is a no-go, crashes after intro like mentioned above. |
Trying to get Cadaver to work (PS Vita). I can only get as far as the Bitmap Brother logo. Tried 2 versions of whdload and a set of adf disks, but all give the same result. Checked these games on winuae and they work fine. |
Trying my two flavorite games on PS Vita: Cedric the Lost Sceptre - missing background layer (visible only 10% of black layer on left part on screen) |
Cloud Kingdoms |
There are a few games I cannot get working or have major issues. Tried different configs and setting with no improvement. Here are the games/issues:
If anyone has got these working on this emulator, please let me know the setting being used. Many thanks.
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