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ppmb_to_ppma.html
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<html>
<head>
<title>
PPMB_TO_PPMA - PPMB => PPMA (binary to ASCII) conversion
</title>
</head>
<body bgcolor="#EEEEEE" link="#CC0000" alink="#FF3300" vlink="#000055">
<h1 align = "center">
PPMB_TO_PPMA <br> PPMB => PPMA <br> (binary to ASCII) conversion
</h1>
<hr>
<p>
<b>PPMB_TO_PPMA</b>
is a C++ program which
converts a binary Portable Pixel Map (PPM) file
to an ASCII PPM file.
</p>
<h3 align = "center">
Usage:
</h3>
<p>
<dl>
<dt>
<b>ppmb_to_ppma</b> <i>file.ppmb</i> <i>file.ppma</i>
</dt>
<dd>
reads the information in the binary PPM file <i>file.ppmb</i>
and rewrites it to the ASCII PPM file <i>file.ppma</i>.
</dd>
</dl>
</p>
<h3 align = "center">
Licensing:
</h3>
<p>
The computer code and data files described and made available on this web page
are distributed under
<a href = "../../txt/gnu_lgpl.txt">the GNU LGPL license.</a>
</p>
<h3 align = "center">
Languages:
</h3>
<p>
<b>PPMB_TO_PPMA</b> is available in
<a href = "../../cpp_src/ppmb_to_ppma/ppmb_to_ppma.html">a C++ version</a>.
</p>
<h3 align = "center">
Related Data and Programs:
</h3>
<p>
<a href = "../../cpp_src/i2_binary_to_ascii/i2_binary_to_ascii.html">
I2_BINARY_TO_ASCII</a>
a C++ program which
converts a file of short int (I2) data from binary to ASCII format.
</p>
<p>
<a href = "../../data/ppma/ppma.html">
PPMA</a>,
a data directory which
contains a description and examples of the ASCII PPM format.
</p>
<p>
<a href = "../../cpp_src/ppma_io/ppma_io.html">
PPMA_IO</a>,
a C++ library which
reads and writes files in the ASCII PPM format.
</p>
<p>
<a href = "../../data/ppmb/ppmb.html">
PPMB</a>,
a data directory which
contains a description and examples of the binary PPM format.
</p>
<p>
<a href = "../../cpp_src/ppmb_io/ppmb_io.html">
PPMB_IO</a>,
a C++ library which
reads and writes files
in the binary PPM format.
</p>
<h3 align = "center">
Reference:
</h3>
<p>
<ol>
<li>
<a href = "http://netpbm.sourceforge.net/">
http://netpbm/sourceforge.net/</a> <br>
the NETPBM homepage.
</li>
</ol>
</p>
<h3 align = "center">
Source Code:
</h3>
<p>
<ul>
<li>
<a href = "ppmb_to_ppma.cpp">ppmb_to_ppma.cpp</a>, the source code.
</li>
<li>
<a href = "ppmb_to_ppma.sh">ppmb_to_ppma.sh</a>,
commands to compile and load the source code.
</li>
</ul>
</p>
<h3 align = "center">
List of Routines:
</h3>
<p>
<ul>
<li>
<b>MAIN</b> is the main program for PPMB_TO_PPMA.
</li>
<li>
<b>I4_MAX</b> returns the maximum of two integers.
</li>
<li>
<b>PPMA_WRITE</b> writes the header and data for an ASCII portable pixel map file.
</li>
<li>
<b>PPMA_WRITE_DATA</b> writes the data for an ASCII portable pixel map file.
</li>
<li>
<b>PPMA_WRITE_HEADER</b> writes the header of an ASCII portable pixel map file.
</li>
<li>
<b>PPMB_CHECK_DATA</b> checks the data for a binary portable pixel map file.
</li>
<li>
<b>PPMB_READ</b> reads the header and data from a binary portable pixel map file.
</li>
<li>
<b>PPMB_READ_DATA</b> reads the data in a binary portable pixel map file.
</li>
<li>
<b>PPMB_READ_HEADER</b> reads the header of a binary portable pixel map file.
</li>
<li>
<b>PPMB_TO_PPMA</b> converts one PPMB file to PPMA format.
</li>
<li>
<b>TIMESTAMP</b> prints the current YMDHMS date as a time stamp.
</li>
<li>
<b>UCMAT_TO_I4MAT</b> converts a UCMAT to an I4MAT.
</li>
</ul>
</p>
<p>
You can go up one level to <a href = "../cpp_src.html">
the C++ source codes</a>.
</p>
<hr>
<i>
Last revised on 31 August 2005.
</i>
<!-- John Burkardt -->
</body>
</html>