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<html>
<head>
<title>
PBMB_TO_PBMA - Convert binary PBM Graphics File to ASCII PBM Format
</title>
</head>
<body bgcolor="#EEEEEE" link="#CC0000" alink="#FF3300" vlink="#000055">
<h1 align = "center">
PBMB_TO_PBMA <br> Convert binary PBM Graphics File to ASCII PBM Format
</h1>
<hr>
<p>
<b>PBMB_TO_PBMA</b>
is a C++ program which
converts a binary PBM file to ASCII PBM format.
</p>
<h3 align = "center">
Usage:
</h3>
<p>
<blockquote>
<b>pbmb_to_pbma</b> <i>file1</i> <i>file2</i>
</blockquote>
where
<ul>
<li>
<i>file1</i> is the name of an existing PBM file in binary format;
</li>
<li>
<i>file2</i> is the name of the PBM file in ASCII format to
be created.
</li>
</ul>
</p>
<h3 align = "center">
Licensing:
</h3>
<p>
The computer code and data files described and made available on this web page
are distributed under
<a href = "../../txt/gnu_lgpl.txt">the GNU LGPL license.</a>
</p>
<h3 align = "center">
Languages:
</h3>
<p>
<b>PBMB_TO_PBMA</b> is available in
<a href = "../../cpp_src/pbmb_to_pbma/pbmb_to_pbma.html">a C++ version</a>.
</p>
<h3 align = "center">
Related Data and Programs:
</h3>
<p>
<a href = "../../cpp_src/i2_binary_to_ascii/i2_binary_to_ascii.html">
I2_BINARY_TO_ASCII</a>
a C++ program which
converts a file of short int (I2) data from binary to ASCII format.
</p>
<p>
<a href = "../../data/pbma/pbma.html">
PBMA</a>,
a data directory which
contains a description and examples of the ASCII PBM format.
</p>
<p>
<a href = "../../cpp_src/pbma_io/pBma_io.html">
PBMA_IO</a>,
a C++ library which
reads and writes files in the ASCII PBM format.
</p>
<p>
<a href = "../../cpp_src/pbma_to_pbmb/pbma_to_pbmb.html">
PBMA_TO_PBMB</a>,
a C++ program which
converts an ASCII PBM file to binary PBM format.
</p>
<p>
<a href = "../../data/pbmb/pbmb.html">
PBMB</a>,
a data directory which
contains a description and examples of the binary PBM format.
</p>
<p>
<a href = "../../cpp_src/pbmb_io/pbmb_io.html">
PBMB_IO</a>,
a C++ library which
reads and writes files in the binary PBM format.
</p>
<h3 align = "center">
Reference:
</h3>
<p>
<ol>
<li>
<a href = "http://netpbm.sourceforge.net/">
http://netpbm/sourceforge.net/</a> <br>
the NETPBM homepage.
</li>
</ol>
</p>
<h3 align = "center">
Source Code:
</h3>
<p>
<ul>
<li>
<a href = "pbmb_to_pbma.cpp">pbmb_to_pbma.cpp</a>, the source code.
</li>
<li>
<a href = "pbmb_to_pbma.sh">pbmb_to_pbma.sh</a>,
commands to compile and load the source code.
</li>
</ul>
</p>
<h3 align = "center">
List of Routines:
</h3>
<p>
<ul>
<li>
<b>MAIN</b> is the main program for PBMB_TO_PBMA.
</li>
<li>
<b>CH_CAP</b> capitalizes a single character.
</li>
<li>
<b>PBMA_WRITE</b> writes the header and data for an ASCII PBM file.
</li>
<li>
<b>PBMA_WRITE_DATA</b> writes the data for an ASCII PBM file.
</li>
<li>
<b>PBMA_WRITE_HEADER</b> writes the header of an ASCII PBM file.
</li>
<li>
<b>PBMB_CHECK_DATA</b> checks the data for a binary portable bit map file.
</li>
<li>
<b>PBMB_READ</b> reads the header and data from a binary portable bit map file.
</li>
<li>
<b>PBMB_READ_DATA</b> reads the data in a binary portable bit map file.
</li>
<li>
<b>PBMB_READ_HEADER</b> reads the header of a binary portable bit map file.
</li>
<li>
<b>PBMB_TO_PBMA</b> converts one PBMB file to PBMA format.
</li>
<li>
<b>S_EQI</b> reports whether two strings are equal, ignoring case.
</li>
<li>
<b>S_LEN_TRIM</b> returns the length of a string to the last nonblank.
</li>
<li>
<b>S_WORD_EXTRACT_FIRST</b> extracts the first word from a string.
</li>
<li>
<b>TIMESTAMP</b> prints the current YMDHMS date as a time stamp.
</li>
</ul>
</p>
<p>
You can go up one level to <a href = "../cpp_src.html">
the C++ source codes</a>.
</p>
<hr>
<i>
Last revised on 01 April 2011.
</i>
<!-- John Burkardt -->
</body>
</html>