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bvec.html
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<html>
<head>
<title>
BVEC - Binary Vector Representation of Signed Integers
</title>
</head>
<body bgcolor="#EEEEEE" link="#CC0000" alink="#FF3300" vlink="#000055">
<h1 align = "center">
BVEC <br> Binary Vector Representation of Signed Integers
</h1>
<hr>
<p>
<b>BVEC</b>
is a C++ library which
demonstrates how signed integers can be stored as
binary vectors, and arithmetic can be performed on them.
</p>
<h3 align = "center">
Licensing:
</h3>
<p>
The computer code and data files made available on this
web page are distributed under
<a href = "../../txt/gnu_lgpl.txt">the GNU LGPL license.</a>
</p>
<h3 align = "center">
Languages:
</h3>
<p>
<b>BVEC</b> is available in
<a href = "../../c_src/bvec/bvec.html">a C version</a> and
<a href = "../../cpp_src/bvec/bvec.html">a C++ version</a> and
<a href = "../../f77_src/bvec/bvec.html">a FORTRAN77 version</a> and
<a href = "../../f_src/bvec/bvec.html">a FORTRAN90 version</a> and
<a href = "../../m_src/bvec/bvec.html">a MATLAB version</a> and
<a href = "../../py_src/bvec/bvec.html">a Python version</a>.
</p>
<h3 align = "center">
Related Data and Programs:
</h3>
<h3 align = "center">
Source Code:
</h3>
<p>
<ul>
<li>
<a href = "bvec.cpp">bvec.cpp</a>, the source code.
</li>
<li>
<a href = "bvec.hpp">bvec.hpp</a>, the include file.
</li>
<li>
<a href = "bvec.sh">bvec.sh</a>,
BASH commands to compile the source code.
</li>
</ul>
</p>
<h3 align = "center">
Examples and Tests:
</h3>
<p>
<ul>
<li>
<a href = "bvec_prb.cpp">bvec_prb.cpp</a>,
a sample calling program.
</li>
<li>
<a href = "bvec_prb.sh">bvec_prb.sh</a>,
BASH commands to compile and run the sample program.
</li>
<li>
<a href = "bvec_prb_output.txt">bvec_prb_output.txt</a>,
the output file.
</li>
</ul>
</p>
<h3 align = "center">
List of Routines:
</h3>
<p>
<ul>
<li>
<b>BVEC_ADD</b> adds two (signed) binary vectors.
</li>
<li>
<b>BVEC_AND</b> computes the AND of two binary vectors.
</li>
<li>
<b>BVEC_CHECK</b> checks a binary vector.
</li>
<li>
<b>BVEC_COMPLEMENT2</b> computes the two's complement of a binary vector.
</li>
<li>
<b>BVEC_MUL</b> computes the product of two binary vectors.
</li>
<li>
<b>BVEC_NEXT</b> generates the next BVEC.
</li>
<li>
<b>BVEC_NOT</b> "negates" or takes the 1's complement of a binary vector.
</li>
<li>
<b>BVEC_OR</b> computes the inclusive OR of two binary vectors.
</li>
<li>
<b>BVEC_PRINT</b> prints a BVEC, with an optional title.
</li>
<li>
<b>BVEC_REVERSE</b> reverses a binary vector.
</li>
<li>
<b>BVEC_SUB</b> subtracts two binary vectors.
</li>
<li>
<b>BVEC_TO_I4</b> makes an integer from a (signed) binary vector.
</li>
<li>
<b>BVEC_UNIFORM</b> returns a pseudorandom BVEC.
</li>
<li>
<b>BVEC_XOR</b> computes the exclusive OR of two binary vectors.
</li>
<li>
<b>I4_TO_BVEC</b> makes a signed binary vector from an I4.
</li>
<li>
<b>I4_UNIFORM_AB</b> returns a scaled pseudorandom I4.
</li>
<li>
<b>TIMESTAMP</b> prints the current YMDHMS date as a time stamp.
</li>
</ul>
</p>
<p>
You can go up one level to <a href = "../cpp_src.html">
the C++ source codes</a>.
</p>
<hr>
<i>
Last revised on 30 December 2014.
</i>
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</body>
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</html>