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towny-notown.yml
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panels:
towny-notown:
perm: default
rows: 6
title: '&8Towny - Create or Join a Town'
commands-on-open:
- open= towny-quick {Middle}
- open= towny-hotbar {Bottom}
empty: BLACK_STAINED_GLASS_PANE
item:
'13':
material: BARRIER
stack: 1
name: 'ERROR'
hasvalue:
compare: '%townyadvanced_has_town%'
value: false
material: GREEN_BANNER
banner:
- LIGHT_GRAY,BRICKS
- BROWN,STRIPE_TOP
- LIGHT_BLUE,CURLY_BORDER
- GREEN,HALF_HORIZONTAL_MIRROR
- BROWN,TRIANGLE_BOTTOM
stack: 1
name: 'New Town'
lore:
- 'Left Click:'
- 'Start a new town.'
- 'You will be asked to input'
- 'a name for your town in the'
- 'chat box.'
commands:
- msg= What would you like to name your town?
- cpc
player-input:
- town new %cp-player-input%
hasvalue0:
compare: '%townyadvanced_has_town%'
value: true
material: MOSS_CARPET
stack: 1
name: 'Available Claims:'
lore:
- '%townyadvanced_town_townblocks_used%/%townyadvanced_town_townblocks_maximum%'
hasvalue:
compare: '%townyadvanced_town_prefix%'
value: ruins
material: GREEN_BANNER
banner:
- LIGHT_GRAY,BRICKS
- BROWN,STRIPE_TOP
- LIGHT_BLUE,CURLY_BORDER
- GREEN,HALF_HORIZONTAL_MIRROR
- BROWN,TRIANGLE_BOTTOM
commands:
- town reclaim
- delay= 5 open= towny-town
hasvalue0:
compare: '%townyadvanced_town_postfix%'
value: ruins
material: GREEN_BANNER
banner:
- LIGHT_GRAY,BRICKS
- BROWN,STRIPE_TOP
- LIGHT_BLUE,CURLY_BORDER
- GREEN,HALF_HORIZONTAL_MIRROR
- BROWN,TRIANGLE_BOTTOM
commands:
- town reclaim
- delay= 5 open= towny-town
'31':
material: cps= eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmZiM2EwZTVkZWE5MTVhMjI0Zjg2YzUyOGQ0MTRlYzBmMWRiNmY0N2NkYjk3MTg3NzVhZDNhOTM0MThmZTI0In19fQ==
stack: 1
name: Join Existing Town
lore:
- Join a town with open
- invitations turned on.
commands:
- "msg= Which town would you like to join?"
- cpc
player-input:
- "town join %cp-player-input%"
- delay= 5 open= towny-town
'45':
material: BARRIER
stack: 1
name: Back to Resident Menu
commands:
- open= towny-resident