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[Bug] Custom Platforms not able to be chosen in ROMM Integration #27
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Experiencing similar problems. On Romm I have a library of Vectrex games, but on Playnite the platform specification for Vectrex (from what I can see is what the plugin reads) is 'GCE Vectrex'. When updating the library this is shown in the extension.log
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Is the platform detected correctly in romm? |
What do you mean? When I upload a game to Romm they are set manually to their respective platform. I tested with DOS games and they work. extension.log
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No I mean in romm, does it detect the folder as vectrex and can match games against IGDB during scan? |
Hit & miss some are matched when uploaded, others need a manual search (I assume it's because of the filename). But is the same with the DOS games I tested (hit & miss matching), but they get added to Playnite while Vectrex doesn't. |
Oh, yep removing the built-in profile and using a custom profile allowed the platform selection in the library add-on. |
Interesting find! I'm nut sure what would be causing it (as I don't know the internals of Playnite that well) but I'll leave this open for others to find/debug until I can add something to the FAQ. |
Describe the bug
I cannot select custom platforms associated with emulator profiles in the ROMM Integration plugin configuration.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
when I select the profile I should be able to select the platform associated with it.
Screenshots
Additional context
I have a library in ROMM that exactly matches the platform listed in the screenshots.
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