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1.2.1: Room doesn't work at all #7

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TheHacky opened this issue May 15, 2018 · 13 comments
Open

1.2.1: Room doesn't work at all #7

TheHacky opened this issue May 15, 2018 · 13 comments

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@TheHacky
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After upgrading to 1.2.1 my rooms don't work. I hear my sounds, but they won't be affected by the plugin. When I downgrade back to 1.2.0 everything work as expected.

@RodjaAlbus
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Hey. What version of unity and Wwise are you using? I have tryed several Combinations but none of them are working.

@TheHacky
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TheHacky commented Sep 7, 2018

Actually, we are using Unity 2017.4 and Wwise 2017.2.4.

@audouze
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audouze commented Nov 16, 2018

Same Problem, pretty much the same set up (2018.1.5f1 for Unity and Wwise 2018.1.3 for Wwise). Any ideas ?

@maxwellsmithwell
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maxwellsmithwell commented Jan 28, 2019

Same issue for me on Unity 2017.3.1p4 and Wwise 2017.2.9. Room Effects bus is silent when inside room, however sometimes when I disconnect and reconnect wwise remote profiler from unity the reverb does render for a very short moment. Through this I am able to verify that my room properties are being configured and read by wwise since these short bursts of sound reflect my changes in unity editor.

Removed the unity integration scripts from ResonanceAudioForWwise_1.2.1.zip and switched to 1.2.0 and is working fine now.

@NirajGera
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Can't get the room effects to work. Wwise 2018.1.3, Unity 2017.4.3f1, Resonance Audio 1.2.0.

screen shot 2019-02-09 at 1 03 10 pm

screen shot 2019-02-09 at 1 07 36 pm

Where exactly do i need to copy the SDK folder content, I tried copying it to /Assets/Wwise/Deployment/Plugins/Mac/DSP but still no success.

@LilAudioR
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I have the same above errors. Is there a way to make the plugin work from wwise in unity? I have not yet been successful.
image

@NirajGera
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@LilAudioR any luck??

@NirajGera
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@anokta, we need your help :)

@anokta
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anokta commented Apr 16, 2019

Hi,

Please note that the latest stable version of Resonance Audio is now directly bundled in Wwise Launcher, which is maintained by the Audiokinetic team (see PLUG-INS panel in the launcher for installation). That said, we no longer release further version updates through this repository.

Could you verify if the issue persists when you install the plugin via Wwise Launcher? FYI, I would recommend to clean up the manual copying steps in your Wwise installation first to avoid potential conflicts with the new automated integration.

@NirajGera
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NirajGera commented Apr 30, 2019 via email

@gameanimation3d
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I had the same trouble to load the "dynamic libary" ResonanceAudio.
I fixed it kind of by renaming the ResonanceAudioFX.dll in ResonanceAudio.dll and additonal xml file.
Which get copied in to the DSP Folder of the Unity Wwise integration
This removed the error and it worked some how.
"But i get errros:

: Plug-in version doesn't match sound engine version. Please ensure the plug-in is compatible with this > version of Wwise"

But the sound plays

@NirajGera
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NirajGera commented Jun 3, 2019 via email

@gameanimation3d
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Hi, did you manage to solve this?

Kind of. I get the sound from wwise and somehow spatialized.
But still the same errors but i can ignore it.

: Plug-in version doesn't match sound engine version. Please ensure the plug-in is compatible with this > version of Wwise"

But i am not sure if everything works correctly as the implentation in wwise and unity isn't much documented

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8 participants