This repository has been archived by the owner on Dec 19, 2022. It is now read-only.
Cannot play more than one instance of a sound when playing though an audio bus when it’s attached to multiple game objects in unity #6
Labels
I am using Wwise 2017.2.1 and Resonance Audio For Wwise Plugin 1.1.0 and unity 2017.3.0f3
I have a random container using the resonance room effects plugin on an audio mixer bus. The ransom container also uses an auxillary bus which is attached to an audio bus running the resonance audio renderer plugin. However the bus won’t play more than one instance of the random container when it’s attached to multiple game objects in unity. Is there a workaround for this?
The text was updated successfully, but these errors were encountered: