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Cannot play more than one instance of a sound when playing though an audio bus when it’s attached to multiple game objects in unity #6

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lilliesimpsonlittle opened this issue Mar 12, 2018 · 1 comment

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@lilliesimpsonlittle
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lilliesimpsonlittle commented Mar 12, 2018

I am using Wwise 2017.2.1 and Resonance Audio For Wwise Plugin 1.1.0 and unity 2017.3.0f3

I have a random container using the resonance room effects plugin on an audio mixer bus. The ransom container also uses an auxillary bus which is attached to an audio bus running the resonance audio renderer plugin. However the bus won’t play more than one instance of the random container when it’s attached to multiple game objects in unity. Is there a workaround for this?

@anokta
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anokta commented Mar 12, 2018

Hi,

The room effects plugin currently does not support multiple game objects to be rendered from a single sound (while the renderer plugin should work as expected). Good to know there's a use case in need though, we'll take a look at this! :)

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