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[1.15.2] Shield Textures Switched? #4

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realTIMematrix opened this issue Apr 19, 2020 · 2 comments
Open

[1.15.2] Shield Textures Switched? #4

realTIMematrix opened this issue Apr 19, 2020 · 2 comments

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@realTIMematrix
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Please use the search functionality before reporting an issue. Also take a look at the closed issues!

Issue description:

Item Textures of Dark Matter and Red Matter Shield seems to be switched. Is this intended?

The Dark Matter Shield with Black and Red Colours matches more to the Red Matter Shield and vice versa.

Steps to reproduce:

  1. Load Modpack with all the mods below
  2. Start game and equip items from projecte and projectextended

Version (make sure you are on the latest version before reporting):

Forge: 31.1.44
ProjectE: ProjectE-1.15.2-PE1.0.3B.jar
ProjectExtended: ProjectExtended-1.15.2-1.1.0.jar
Other relevant version:

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

[gist/pastebin/etc link here]

@pupnewfster
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Not loading up the game right now but if you mean that the dark matter shield is dark matter border around diamond and the red matter shield has a dark matter "center" and a red matter border. Then yes that is intended. If that is not how it is displaying then it is a bug and I probably made a copy paste error somewhere.

@realTIMematrix
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On your Curseforge modpage is a small icon from your mod that represents the trident and shield in a correct way but in the game the shields are swapped. Dark Matter Shield looks like Red Matter Shield (with red, black and yellow dots) and Red Matter looks like Dark Matter (with black border and diamond color). So in my opinion the textures.png are swapped

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