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base repository: punteroo/TF2-Item-Plugins
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base: v3.1.0
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head repository: punteroo/TF2-Item-Plugins
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compare: production
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- 18 commits
- 47 files changed
- 2 contributors
Commits on Nov 3, 2021
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Merge pull request #14 from punteroo/development
Fixed ConVar Declaration for Cookies
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Commits on Nov 4, 2021
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Commits on Nov 13, 2021
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added check on TF2Items_OnGiveNamedItem for spy clients
preventing disguise weapons to fake real weapon giving behaivor
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* 3.1.3 - 13/11/21 * tf2item_weapons * - Fixed #16 * - Players with set overrides on any class could mask item indexes to be given weapons they must not equip by disguising. * - Disguise Weapons would fire TF2Items_OnGiveNamedItem
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Merge pull request #17 from punteroo/development
Add check for disguise weapons firing OnGiveNamedItem
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Commits on Nov 17, 2021
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Commits on Apr 20, 2022
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Commits on Feb 29, 2024
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Commits on Aug 12, 2024
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* feat(*): update gamedata to latest * feat(include): updated include files Added newer versions for dependency includes * refactor(*): modified gitignore * feat(weapons): modular weapon scripts - Rewritten weapons manager base - Added new menus - Modified stock->strange conversion methodology - Better item giving logic - Less buggy user interaction - Rewritten weapon inventory slot modifications data structure; robust and better to manage programatically * feat(*): prototype weapons manager - Can enable australium on australium-capable items - Can enable festivizer on festive-capable items * feat(ks), refactor(menu): moved menu handlers, killstreak kits - Custom Killstreak kits are now configurable. - Moved `MenuHandler` callbacks to another file for better readability. * feat(unusual, spell): added halloween spell support, added unusual support - You can now select unusual effects for your weapon. - You can now set halloween spells on your weapon depending on class and weapon type. * feat(*): proto paint kits list * feat(inc): new dependencies include files * feat(war-paint): added almost full war paint support - Added War Paint support - War Paint indices are now looked up online via JSON to map into the plugin's available in-memory list. - Added new ConVars - tf2items_weapons_paintkits_url: Controls the URL where the Paint Kits JSON data is fetched from. - tf2items_weapons_search_timeout: Timeout in seconds to allow a client to search for paint kits. - You can search for paint kits by their name. - TODO: Add the wear setting to be configurable. - TODO: Ignore some building weapons. * feat(*): convars * feat(*): fully migrated weapons plugin * feat(weapons): sqlite support, save/load - The weapons plugin works with databases to save/load user preferences; clients can now save their modifications on the server and reload them upon joining / manually. - Saving weapon preferences now works with SQLite. - Added a new ConVar to control database actions' cooldown time. * feat(*): remove old builds, readme, latest weapons build * refactor(*): remove old leftovers, latest weapon manager build * refactor(cvar): changed convar description * feat(weapons): community sparkle unusual effect * feat(*): unusual effects list * refactor(*): minified json files * fix(weapons): use LogMessage * feat(*): increase stack size * fix(*): bad id type * fix(weapons): minor fixes, adapt to new base, remove text * feat(cosmetic): migrated cosmetics plugin - Now featuring database preference saving - Better cosmetic management - Better menus - Added better loading for Unusual effects * refactor(*): remove old build leftovers * feat(*): builds for rewrite
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Commits on Aug 14, 2024
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Commits on Sep 3, 2024
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Fix for Client Index XX Error. (#34)
* Fixed up the code a bit~~ * TF2-Item-Plugins v 4.0.1 Client index XX error fixed.
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