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I've noticed Gauntlet opens a new settings window every time we choose that option.
Would it be possible to have it bring up the existing one instead?
Alternatively, Raycast closes the settings window when it loses focus -but that's probably harder to implement given Raycast replaces the launcher with the settings window, and therefore just makes use of the launcher's default behavior - and that doesn't seem to be the approach here, at least right now.
Hope these issues help! Happy to raise more as I spot them :)
The text was updated successfully, but these errors were encountered:
I decided to not use the same "close on unfocus" functionality for settings view because it is more complex than the main view and I thought that it would be infuriating if window closes while you are looking for a plugin to install, especially given that plugin installation process is different to Raycast which has it in the application itself.
But focusing already existing window sounds like a good solution.
I actually never used the Raycast myself (shocker, I know), so such issues are increadibly helpfull to know the differences, even if small ones
I decided to not use the same "close on unfocus" functionality for settings view because it is more complex than the main view and I thought that it would be infuriating if window closes while you are looking for a plugin to install, especially given that plugin installation process is different to Raycast which has it in the application itself.
Ah, you're right! Haven't tried to install any plugins yet, but I'd imagine that to be the case.
I actually never used the Raycast myself (shocker, I know), so such issues are increadibly helpfull to know the differences, even if small ones
I've noticed Gauntlet opens a new settings window every time we choose that option.
Would it be possible to have it bring up the existing one instead?
Alternatively, Raycast closes the settings window when it loses focus -but that's probably harder to implement given Raycast replaces the launcher with the settings window, and therefore just makes use of the launcher's default behavior - and that doesn't seem to be the approach here, at least right now.
Hope these issues help! Happy to raise more as I spot them :)
The text was updated successfully, but these errors were encountered: