-
Notifications
You must be signed in to change notification settings - Fork 830
/
Copy pathtype_matchups.asm
118 lines (115 loc) · 5.41 KB
/
type_matchups.asm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
TypeMatchups:
; attacker, defender, *=
db NORMAL, ROCK, NOT_VERY_EFFECTIVE
db NORMAL, STEEL, NOT_VERY_EFFECTIVE
db FIRE, FIRE, NOT_VERY_EFFECTIVE
db FIRE, WATER, NOT_VERY_EFFECTIVE
db FIRE, GRASS, SUPER_EFFECTIVE
db FIRE, ICE, SUPER_EFFECTIVE
db FIRE, BUG, SUPER_EFFECTIVE
db FIRE, ROCK, NOT_VERY_EFFECTIVE
db FIRE, DRAGON, NOT_VERY_EFFECTIVE
db FIRE, STEEL, SUPER_EFFECTIVE
db WATER, FIRE, SUPER_EFFECTIVE
db WATER, WATER, NOT_VERY_EFFECTIVE
db WATER, GRASS, NOT_VERY_EFFECTIVE
db WATER, GROUND, SUPER_EFFECTIVE
db WATER, ROCK, SUPER_EFFECTIVE
db WATER, DRAGON, NOT_VERY_EFFECTIVE
db ELECTRIC, WATER, SUPER_EFFECTIVE
db ELECTRIC, ELECTRIC, NOT_VERY_EFFECTIVE
db ELECTRIC, GRASS, NOT_VERY_EFFECTIVE
db ELECTRIC, GROUND, NO_EFFECT
db ELECTRIC, FLYING, SUPER_EFFECTIVE
db ELECTRIC, DRAGON, NOT_VERY_EFFECTIVE
db GRASS, FIRE, NOT_VERY_EFFECTIVE
db GRASS, WATER, SUPER_EFFECTIVE
db GRASS, GRASS, NOT_VERY_EFFECTIVE
db GRASS, POISON, NOT_VERY_EFFECTIVE
db GRASS, GROUND, SUPER_EFFECTIVE
db GRASS, FLYING, NOT_VERY_EFFECTIVE
db GRASS, BUG, NOT_VERY_EFFECTIVE
db GRASS, ROCK, SUPER_EFFECTIVE
db GRASS, DRAGON, NOT_VERY_EFFECTIVE
db GRASS, STEEL, NOT_VERY_EFFECTIVE
db ICE, WATER, NOT_VERY_EFFECTIVE
db ICE, GRASS, SUPER_EFFECTIVE
db ICE, ICE, NOT_VERY_EFFECTIVE
db ICE, GROUND, SUPER_EFFECTIVE
db ICE, FLYING, SUPER_EFFECTIVE
db ICE, DRAGON, SUPER_EFFECTIVE
db ICE, STEEL, NOT_VERY_EFFECTIVE
db ICE, FIRE, NOT_VERY_EFFECTIVE
db FIGHTING, NORMAL, SUPER_EFFECTIVE
db FIGHTING, ICE, SUPER_EFFECTIVE
db FIGHTING, POISON, NOT_VERY_EFFECTIVE
db FIGHTING, FLYING, NOT_VERY_EFFECTIVE
db FIGHTING, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE
db FIGHTING, BUG, NOT_VERY_EFFECTIVE
db FIGHTING, ROCK, SUPER_EFFECTIVE
db FIGHTING, DARK, SUPER_EFFECTIVE
db FIGHTING, STEEL, SUPER_EFFECTIVE
db POISON, GRASS, SUPER_EFFECTIVE
db POISON, POISON, NOT_VERY_EFFECTIVE
db POISON, GROUND, NOT_VERY_EFFECTIVE
db POISON, ROCK, NOT_VERY_EFFECTIVE
db POISON, GHOST, NOT_VERY_EFFECTIVE
db POISON, STEEL, NO_EFFECT
db GROUND, FIRE, SUPER_EFFECTIVE
db GROUND, ELECTRIC, SUPER_EFFECTIVE
db GROUND, GRASS, NOT_VERY_EFFECTIVE
db GROUND, POISON, SUPER_EFFECTIVE
db GROUND, FLYING, NO_EFFECT
db GROUND, BUG, NOT_VERY_EFFECTIVE
db GROUND, ROCK, SUPER_EFFECTIVE
db GROUND, STEEL, SUPER_EFFECTIVE
db FLYING, ELECTRIC, NOT_VERY_EFFECTIVE
db FLYING, GRASS, SUPER_EFFECTIVE
db FLYING, FIGHTING, SUPER_EFFECTIVE
db FLYING, BUG, SUPER_EFFECTIVE
db FLYING, ROCK, NOT_VERY_EFFECTIVE
db FLYING, STEEL, NOT_VERY_EFFECTIVE
db PSYCHIC_TYPE, FIGHTING, SUPER_EFFECTIVE
db PSYCHIC_TYPE, POISON, SUPER_EFFECTIVE
db PSYCHIC_TYPE, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE
db PSYCHIC_TYPE, DARK, NO_EFFECT
db PSYCHIC_TYPE, STEEL, NOT_VERY_EFFECTIVE
db BUG, FIRE, NOT_VERY_EFFECTIVE
db BUG, GRASS, SUPER_EFFECTIVE
db BUG, FIGHTING, NOT_VERY_EFFECTIVE
db BUG, POISON, NOT_VERY_EFFECTIVE
db BUG, FLYING, NOT_VERY_EFFECTIVE
db BUG, PSYCHIC_TYPE, SUPER_EFFECTIVE
db BUG, GHOST, NOT_VERY_EFFECTIVE
db BUG, DARK, SUPER_EFFECTIVE
db BUG, STEEL, NOT_VERY_EFFECTIVE
db ROCK, FIRE, SUPER_EFFECTIVE
db ROCK, ICE, SUPER_EFFECTIVE
db ROCK, FIGHTING, NOT_VERY_EFFECTIVE
db ROCK, GROUND, NOT_VERY_EFFECTIVE
db ROCK, FLYING, SUPER_EFFECTIVE
db ROCK, BUG, SUPER_EFFECTIVE
db ROCK, STEEL, NOT_VERY_EFFECTIVE
db GHOST, NORMAL, NO_EFFECT
db GHOST, PSYCHIC_TYPE, SUPER_EFFECTIVE
db GHOST, DARK, NOT_VERY_EFFECTIVE
db GHOST, STEEL, NOT_VERY_EFFECTIVE
db GHOST, GHOST, SUPER_EFFECTIVE
db DRAGON, DRAGON, SUPER_EFFECTIVE
db DRAGON, STEEL, NOT_VERY_EFFECTIVE
db DARK, FIGHTING, NOT_VERY_EFFECTIVE
db DARK, PSYCHIC_TYPE, SUPER_EFFECTIVE
db DARK, GHOST, SUPER_EFFECTIVE
db DARK, DARK, NOT_VERY_EFFECTIVE
db DARK, STEEL, NOT_VERY_EFFECTIVE
db STEEL, FIRE, NOT_VERY_EFFECTIVE
db STEEL, WATER, NOT_VERY_EFFECTIVE
db STEEL, ELECTRIC, NOT_VERY_EFFECTIVE
db STEEL, ICE, SUPER_EFFECTIVE
db STEEL, ROCK, SUPER_EFFECTIVE
db STEEL, STEEL, NOT_VERY_EFFECTIVE
db -2 ; end (with Foresight)
; Foresight removes Ghost's immunities.
db NORMAL, GHOST, NO_EFFECT
db FIGHTING, GHOST, NO_EFFECT
db -1 ; end