We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
No description provided.
The text was updated successfully, but these errors were encountered:
@dananothername still need help? I've got it running but am in the process of rewriting the cpu.
Sorry, something went wrong.
of course i am also don't make it reliable on open gl 3.5
Plan is to support Metal for iOS and the usual OpenGL/Vulkan.
I've got it running limited games but it's something like 1 frame per 5 seconds.
I'll do a write up and tag you here again.
No branches or pull requests
No description provided.
The text was updated successfully, but these errors were encountered: