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WIN 10 64 bit - App starts process but slow to presents GUI #44
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After writing this post, I find the App is now open... Perhaps it's just a LOT slower than I expect. |
Thanks for flagging this @motioncircus ! And thanks for the update Interesting, it should probl be the 64bit version of the app rather then the 32bit. based on electron builder docs it should be xcode10.2 on Travis, while in the current setup I have xcode 11 But not sure if this would effect the 32bit vs 64 bit. And/or based on same docs, could add Following up on my comment on a related issue #43 (comment) in v some other clues in the electron docs about performance as well. But back to the windows issue, since I don’t have a windows machine, would you be able to try and package/build locally with the 64bit arc flag and see if that improve startup time? It would be a matter of following these instruction in the README#setup to get setup And modifying this line in package.json - "build:w": "cross-env NODE_ENV=production electron-builder -w",
+"build:w": "cross-env NODE_ENV=production electron-builder -w --x64" Before running
|
Hi Pietro,
thanks for your swift response.
I'm very hopeful of being able to use Autoedit again and hoping I won't
suffer the same issues I had a while back (maybe a year or two), where I
struggled to replace the proxy files I used in my Resolve Edit, with the
full resolution source footage files.
It seemed a simple path replacement task but caused me more headache than I
could handle and I gave up due to deadline demands.
I'm a novice script hacker but I understand you would like me to build from
source with your proposed variations. However when I run 'nmp' in my
windows command prompt, I get this error:
[image: Capture.JPG]
nmp, is a linux command is it not?
I do actually have the Debian GNU/Linux command app
<https://www.microsoft.com/en-us/p/debian/9msvkqc78pk6> on my machine, am I
to understand you mean for me to build using that?
To my novice mind, building an app using Linux would build a Linux APP, not
a WIN10 app. However I stand to be corrected
I'll give it a go but, would you suggest I'd get better results running a
full separate Linux install?
I don't trust Windows to run Linux properly. I used to have a separate
Debian workstation but it got jettisoned in a recent house move.
N
*Nigel Haslam* *| Director *
*Motion Circus Pty Ltd. Byron Bay*
*t**: + 61 2 8007 7338 **|**m**: * *+ 61 403 020 126*
*w: www.motioncircus.com <http://www.motioncircus.com/>*
link to website <http://motioncircus.com>
…On Sun, May 17, 2020 at 11:27 AM Pietro ***@***.***> wrote:
Thanks for flagging this @motioncircus <https://github.com/motioncircus>
! And thanks for the update
Interesting, it should probl be the 64bit version of the app rather then
the 32bit.
based on electron builder docs
<https://www.electron.build/multi-platform-build#travis-macos> it should
be Xcode xcode10.2 on Travis, while in the current setup I have xcode 11
<https://github.com/pietrop/digital-paper-edit-electron/blob/master/.travis.yml>
But not sure if this would effect the 32bit vs 64 bit.
And/or based on same docs, could add --x64 flag to make the arch
explicit, in the npm script npm run build:mwl:publish:always
<https://github.com/pietrop/digital-paper-edit-electron/blob/master/package.json#L19>
Following up on my comment on a related issue #43 (comment)
<#43 (comment)>
in v 1.2.7 I removed the electron remote module for the most part, but I
suspect that there’s also some re architecting to do, to speed up
performance. the electron “backend” at the moment is connect to the react
client via a global window variable which might be effective performance.
And need to figure out a better way for the two to communicate, while many
aiming a modular architecture
<https://textav.gitbook.io/textav-event-2018/projects/autoedit-panel-for-adobe-cep-pietro>
some other clues in the electron docs about performance
<https://www.electronjs.org/docs/tutorial/performance> as well.
But back to the windows issue, since I don’t have a windows machine, would
you be able to try and package/build locally with the 64bit arc flag and
see if that improve startup time?
It would be a matter of following these instruction in the README
<https://github.com/pietrop/digital-paper-edit-electron/blob/master/README.md>
to get setup
And modifying this line in [package.json] (
https://github.com/pietrop/digital-paper-edit-electron/blob/master/package.json#L14
)
- "build:w": "cross-env NODE_ENV=production electron-builder -w",
+"build:w": "cross-env NODE_ENV=production electron-builder -w --x64"
Before running
npm run build:w
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Ok no worries, there should be another release coming up, in the release section Re npm, never mind those instruction, is probably a bit more involved, you’d need to install node ( the programming language) and npm is the package manager (works cross platform) but we might be able to test these changes without going through all that trouble. And yeah it be good to get some feedback when you get to reconnecting the media in DaVinci Resolve. One thing tho, is that autoEdit (2 and 3) works best if you import the original source (eg the media from the cards, or the source media you want to work with in the edit, rather then proxies if that makes sense), and let it create the audio and video preview for the app and the STT engine from it (uses ffmpeg under the hood), so that it reads the metadata from the original source footage and uses that info to create the sequence so that it can reconnect to it. ( this is mostly the EDL option) |
Thanks,
I've heard of Node and once even tried to get my head around React but
failed. I'll hang out for the next version from your end as you suggest.
I'm wondering about your apparent suggestion that I could use the Autoedit
previews in place of proxies.. I'd love to be able to do that but doesn't
that involve uploading the hundreds of GIGS of my 4K camera files to
AssemblyAI or similar?
I haven't found a proxy settings dialogue and, when I considered trying
such an approach, couldn't even locate the previews on my system.
Any suggestions?
Nigel
*Nigel Haslam* *| Director *
*Motion Circus Pty Ltd. Byron Bay*
*t**: + 61 2 8007 7338 **|**m**: * *+ 61 403 020 126*
*w: www.motioncircus.com <http://www.motioncircus.com/>*
link to website <http://motioncircus.com>
…On Sun, May 17, 2020 at 12:02 PM Pietro ***@***.***> wrote:
Ok no worries, there should be another release coming up, in the release
section <https://github.com/pietrop/digital-paper-edit-electron/releases>
1.2.8 Where I added the 64 bit flag. 🤞
Re npm, never mind those instruction, is probably a bit more involved,
you’d need to install node ( the programming language) and npm is the
package manager (works cross platform) but we might able to test these
changes without going through all that trouble.
And yeah it be good to get some feedback when you get to reconnecting the
media in DaVinci Resolve.
One thing tho, is that autoEdit (2 and 3) works best if you import the
original source (eg the media from the cards, or the source media you want
to work with in the edit, rather then proxies if that makes sense), and let
it create the audio and video preview from it, so that it reads the
metadata from the original source footage and uses that info to create the
sequence so that it can reconnect to it. ( this is mostly the EDL option)
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I just noticed your update and downloaded it but Windows decided it was a
Virus and 'removed the threat'.
Any suggestions?
N
*Nigel Haslam* *| Director *
*Motion Circus Pty Ltd. Byron Bay*
*t**: + 61 2 8007 7338 **|**m**: * *+ 61 403 020 126*
*w: www.motioncircus.com <http://www.motioncircus.com/>*
link to website <http://motioncircus.com>
…On Sun, May 17, 2020 at 12:12 PM Nigel Haslam ***@***.***> wrote:
Thanks,
I've heard of Node and once even tried to get my head around React but
failed. I'll hang out for the next version from your end as you suggest.
I'm wondering about your apparent suggestion that I could use the Autoedit
previews in place of proxies.. I'd love to be able to do that but doesn't
that involve uploading the hundreds of GIGS of my 4K camera files to
AssemblyAI or similar?
I haven't found a proxy settings dialogue and, when I considered trying
such an approach, couldn't even locate the previews on my system.
Any suggestions?
Nigel
*Nigel Haslam* *| Director *
*Motion Circus Pty Ltd. Byron Bay*
*t**: + 61 2 8007 7338 **|**m**: * *+ 61 403 020 126*
*w: www.motioncircus.com <http://www.motioncircus.com/>*
link to website <http://motioncircus.com>
On Sun, May 17, 2020 at 12:02 PM Pietro ***@***.***> wrote:
> Ok no worries, there should be another release coming up, in the release
> section <https://github.com/pietrop/digital-paper-edit-electron/releases>
> 1.2.8 Where I added the 64 bit flag. 🤞
>
> Re npm, never mind those instruction, is probably a bit more involved,
> you’d need to install node ( the programming language) and npm is the
> package manager (works cross platform) but we might able to test these
> changes without going through all that trouble.
>
> And yeah it be good to get some feedback when you get to reconnecting the
> media in DaVinci Resolve.
>
> One thing tho, is that autoEdit (2 and 3) works best if you import the
> original source (eg the media from the cards, or the source media you want
> to work with in the edit, rather then proxies if that makes sense), and let
> it create the audio and video preview from it, so that it reads the
> metadata from the original source footage and uses that info to create the
> sequence so that it can reconnect to it. ( this is mostly the EDL option)
>
> —
> You are receiving this because you were mentioned.
> Reply to this email directly, view it on GitHub
> <#44 (comment)>,
> or unsubscribe
> <https://github.com/notifications/unsubscribe-auth/ACCDOE7LGW4SEKD2WEC5PZTRR5ARVANCNFSM4NDERSYQ>
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|
Hey Pietro,
I managed to successfully downloadautoEdit-3-1.2.8.exe
<https://github.com/pietrop/digital-paper-edit-electron/releases/download/1.2.8/autoEdit-3-1.2.8.exe>
by disabling Real Time Virus Monitoring, however, on restarting my
machine, Windows Defender have me this error:
![Capture2](https://user-images.githubusercontent.com/8664851/82162987-84bdf700-98eb-11ea-88a6-81b166183db1.JPG)
Which looks more serious than your normal Windows Defender fake panic.
Is it possible that this *Feury.c!cl *virus has crept into your system?
N
*Nigel Haslam* *| Director *
|
Ok,
I've managed to wrangle Defender into silence on the matter of trojans and
fired up your latest version, (autoEdit-3-1.2.8.exe, )however, as you see
below, Task manager still seems to think that it's running the 32 bit
version of the app.
![Capture3](https://user-images.githubusercontent.com/8664851/82163004-a1f2c580-98eb-11ea-9aa4-56a18cfbe0a8.JPG)
*Nigel Haslam* *| Director *
|
Not sure re virus warning, probl not supposed to happen. they are packaged, built and shipped to the release section via Travis CI, a third party, with virtual machine for OSX. Building another release 1.2.9, where tried to tweak the settings to see if it makes it for arch 64. 🤞
what autoEdit does under the hood, is that it creates an audio preview / version of your media, (that is very fast to do even on large files) and then only sends that to the speech to text engine, eg assemblyAI.
It also creates a lower res mp4 video preview, To use within the autoEdit programme to show you the preview. If that takes to long and the transcript is ready you’d be able to interact with it via the audio preview while the video preview is being created. These audio and video previews are generally used only by autoEdit. I could make them available to “export”/“save” externally to the programme if useful tho. If you have proxies made via the editing software, as I guess in a 4K workflow, you might not edit directly on those rushes (correct?), I’d be curious to look at the steps of that workflow in more details to see what might be an optimal way to integrate it with autoEdit, once we figure out the 32 vs 64 bit issue. |
Thanks again for your support,
I'm greatly relieved to hear that AutoEdit is smarter than I'd guessed and
only uploads low resolution versions for transcription. It might be
worthwhile to mention this for others as dumb as myself.
I will try my normal workflow, which is simply to import my full resolution
files (mostly 4K camera files), then to use DaVinci Resolve to create
efficient low res proxies.
Very excited at my first test edit which worked straight out of the box.
I'll grab your next release as soon as I see it.
Cheers
Nigel
*Nigel Haslam* *| Director *
|
Also when you get a chance could you check if autoEdit 2 windows version was also in 32bit? https://opennewslabs.github.io/autoEdit_2/ Releases page |
Sure,
N
*Nigel Haslam* *| Director *
|
It will be tomorrow I'm afraid,
I'm in Australia a bit out of sync with you I guess
Nigel
*Nigel Haslam* *| Director *
|
Morning!
Some news from downunder!
I've downloaded your latest version *autoEdit-3-1.2.9 *and thought I should
flag that the download is double the size of the last one, at 420MEG.
The program is very slow to start still but it runs
Sorry to report that it's still showing up in Task Manager as 32 bit:
![Capture5](https://user-images.githubusercontent.com/8664851/82163018-c189ee00-98eb-11ea-9587-c94cdc0f8e16.jpg)
FYI I just fired up my old install of Autoedit2 - *autoEdit2-1.0.15.exe*
And the process shows up in Task Manager like this:
![Capture4](https://user-images.githubusercontent.com/8664851/82163054-09107a00-98ec-11ea-9c7d-c7df3f4be1d6.jpg)
I've just done some tests
*Test 1 *made a paper edit, using 1080P proxiy files created in Handbrake
from my 4K source footage and *successfully *imported it into DaVinci
Resolve, .
*Test 2* made a paper edit using the original 4K source footage which
failed to import, throwing this errror in Resolve:
![Capture6](https://user-images.githubusercontent.com/8664851/82163066-1d547700-98ec-11ea-80f1-294dc814ce55.JPG)
So it would appear that, either I'm doing something stupid (highly
possible), or Autoedit doesn't work with 4K files but I can't understand
why because I've looked at the EDL that it spits out and there's nothing in
there to do with resolution.
Any suggestions?
Nigel
*Nigel Haslam* *| Director *
*Motion Circus Pty Ltd. Byron Bay*
*t**: + 61 2 8007 7338 **|**m**: * *+ 61 403 020 126*
*w: www.motioncircus.com <http://www.motioncircus.com/>*
link to website <http://motioncircus.com>
…On Sun, May 17, 2020 at 6:08 PM Nigel Haslam ***@***.***> wrote:
It will be tomorrow I'm afraid,
I'm in Australia a bit out of sync with you I guess
Nigel
*Nigel Haslam* *| Director *
*Motion Circus Pty Ltd. Byron Bay*
*t**: + 61 2 8007 7338 **|**m**: * *+ 61 403 020 126*
*w: www.motioncircus.com <http://www.motioncircus.com/>*
link to website <http://motioncircus.com>
On Sun, May 17, 2020 at 6:06 PM Nigel Haslam ***@***.***>
wrote:
> Sure,
>
> N
>
> *Nigel Haslam* *| Director *
>
> *Motion Circus Pty Ltd. Byron Bay*
> *t**: + 61 2 8007 7338 **|**m**: * *+ 61 403 020 126*
> *w: www.motioncircus.com <http://www.motioncircus.com/>*
> link to website <http://motioncircus.com>
>
>
> On Sun, May 17, 2020 at 6:04 PM Pietro ***@***.***> wrote:
>
>> Also when you get a chance could you check if autoEdit 2 windows version
>> was also in 32bit?
>>
>> https://opennewslabs.github.io/autoEdit_2/
>>
>> Releases page
>> https://github.com/OpenNewsLabs/autoEdit_2/releases
>>
>> —
>> You are receiving this because you were mentioned.
>> Reply to this email directly, view it on GitHub
>> <#44 (comment)>,
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>> .
>>
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Thanks for looking into it @motioncircus ! download sizeDownload size is probably double because it is now trying to do 32bit and 64bit in the installer. virus warningDo you still get a virus warning with latest version of autoEdit? 4K testsThe tests you did was with autoEdit 2 or 3? What would be different in a 4K file? The other thing to try is make a short sequence in Resolve with a few 4K clips, and export an EDL from Resolve to compare. (You could copy paste the content of the file here, might be easier then sending an attachment via GitHub) screenshotsSeems like you might be replying to the GitHub email notifications with the screenshots, and the images are not coming through. If you visit |
Hi Pietro, virus warningNo, I didn't get the warning with the latest download but I did have Win Defender's 'real time virus monitoring' turned off, which is how I got around the issue yesterday. 4K testsWere done in autoEdit 3 The Resolve import error I'm getting (on an autoEdit created EDL), says the clips fail to link because the timecode extents do not match any clip in the media pool Which makes me wonder if it's possible that autoEdit-3 creates and uses timecode in it's previews that are stored in a different way, or a different place, than the timecode in the 4K files? Resolve test EDL export and comparisonI will make a new set of tests, using 4K files directly in autoEdit-3 AND a simple timeline created in Resolve and export the EDLs for comparison. Back soon |
Here's a screengrab of my two test EDLs, side by side in Notepad++ There are some minor differences, one of which rings a bell from the last time I tried to figure this problem out - the fact that Resolve timelines default start at 01:00:00:00 The other is that Resolve sees the start time of each source clip as 02:xx:xx:xx I wonder if my rendering out proxy files eliminates this 4K two hour offset? I hope this helps. Nigel |
OK I've done some research and testing and it's definitely a timecode offset issue because if I hack the EDL output of autoEdit, to add the required offset (and it's not just hours but minutes too) then it works imported into Resolve. It seems my camera, a Panasonic GH4, is a bit flakey with timecodes: This is a quote from the manual.
And of course I've been recording in MP4. The timecodes on my generated proxies start at 00:00:00:00, hence them working fine when the edl is exported from autoEdit. I might make a test using my GH4 with MOV format, after I check why I was using MP4, it might have been. If you can think of a better workaround I'd love to hear it. |
That’s great, thanks! 4K EDLSeems like it’s also expecting the audio to be on a separate EDL track? I had a similar problem with file metadataIf the time codes are not recorded then in theory it would threat it as zero in autoEdit, but you said you added an offset manually? autoEdit (both 2 and 3) reads the file metadata to see if it needs to compute a time code offset when creating the sequence. I’d be curious to see what are the metadata it reads for that 4K mp4. The easier way to do this, is If you go in autoEdit2, if you have imported a 4K file in there already (?), and in the transcript view, under export option you choose json. You can then share the content of that json file here; or if you are familiar with json, open that with notepad++ 📝 and only share values of the metadata attribute. If that makes sense? Otherwise there’s also a way to do it in autoEdit3 but is a little more complicated to explain. But can do so if the autoEdit2 option is not feasible. EDL formatThese are some notes I made a while when working on the module to create the EDL programmatically about how the EDL format works |
But yeah maybe test with mov first and see if that solves the problem before going down the metadata time codes rabbit hole 🐇 🕳 |
OK, Yes there was an offset which I edited, so perhaps the GH4 manual is wrong, or a firmware update changed the timecode to allow it to be generated on MP4s. Here's the (full) json export ((both flavours of json), from one of my original (MP4) 4K files imported into autoEdit3 4k_SOURCE_jsonAutoEditTest.zip FYI |
Sorry, unfortunately in autoEdit 3, the transcript json doesn't return the metadata, unlike autoEdit 2. But here's how to do it in autoEdit 3
|
That's right.. despite what the manual says, you can see a 2 hour odd offset (in the right hand side of the Notepad++ screengrab above) I've just tested an MOV but the problem remains see below: It would appear that autoEdit isn't able to read the offset and add it to it's EDL output. As you noticed, there is something different in the audio track creation too. Even when I bring in an EDL of a correctly adjusted timecode version, I can't see the audio in resolve until I manually create a new timeline and then switch back to my imported one. Thanks for your help. I'm really hoping to be able to use this and I feel so close N |
and, yeah re long startup time, might have to rollback to an earlier version |
and yeah see previous comment #44 (comment) if you could see what metadata are actually being read by autoEdit 3, it would help narrow it down 🤞 |
I'm trying to follow your awesome guide GIF but my console seems a little different.. can't quite locate the json object |
Ok you can share a screenshot of where you got so far |
Question, did you have the same problem (slow startup time and 32bit instead of 64) in autoEdit2 windows version as well? |
AutoEdit2 loads fine (takes maybe around 10 seconds) and shows up in the Task Manager as autoEdit2. It also spawns a background process called Fast text based video editing app (32 bit). |
I wonder if this has something to do with it? https://www.electronjs.org/docs/tutorial/windows-arm And this thread eugeneware/ffmpeg-static#35 (comment) Or the signing of the app (altho autoEdit2 is not signed) |
Hello Pietro, after some more tests I think the problem might be that, as the app is built in portable mode, it has to unzip all the files within the exe into a folder in C:\Users\userAppData\Local\Temp . I have tried to build the app in a non-portable way but haven't found a way to make it work. I'm not familiar with electron-builder. I just changed the "portable" setting in the package.json to "target": "nsis". The packaging works and I get a .exe in my dist folder, however it says it's missing an autoEdit3.exe file once I run it. I have tried to troubleshoot this issue but haven't found a solution. I have read the links you provided but can't figure out if they have a connection with the long loading times. |
This seems to still be an issue. Is there any roadmap for fixing it? |
👋 I don't have a windows machine and therefore not able to properly look into this and troubleshoot. If there's interest interest in looking into it, I can assist with the effort. Let me know. |
Microsoft makes free VMs available for developers to test applications as I
mentioned earlier. If your have a device that can run VirtualBox you can
test on windows.
|
If you got the time to look into this you are more than welcome to dive in. And I can assist when needed. |
Unfortunately I have more pressing projects, I just want to make sure you
are aware there are plenty of resources available for you to test on
windows yourself if you decide supporting windows is important.
|
Hi guys,
Like the Windows version of AutoEdit3, I'm a little slow to start some
mornings but I get my work done.
Unfortunately I lack the know how to tinker with this level of programming
so, if it ain't broke, don't fix it I say.
I can live with the wait time.
Happy New Year!
Nigel
*Nigel Haslam* *| Director *
*Motion Circus Pty Ltd. Byron Bay*
*t**: + 61 2 8007 7338 **|**m**: * *+ 61 403 020 126*
*w: www.motioncircus.com <http://www.motioncircus.com/>*
link to website <http://motioncircus.com>
…On Sat, Jan 9, 2021 at 9:39 AM Tama Gotchi ***@***.***> wrote:
Unfortunately I have more pressing projects, I just want to make sure you
are aware there are plenty of resources available for you to test on
windows yourself if you decide supporting windows is important.
On Fri, Jan 8, 2021 at 17:01 Pietro ***@***.***> wrote:
> If you got the time to look into this you are more than welcome to dive
> in. And I can assist when needed.
>
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one thing worth trying, if anyone has the capacity, is to package/build the electron app with |
Thanks for raising this @nomatica unfortunately I think this might be an issue with the underlying Mozilla Deepspeech module. Could you try with the free trial (5 hours a months) of assemblyAI and let me know if you encounter the same problem? To add to that, Mozilla has discontinued support for deepspeech, But the good news is that there's a new initiative born out of that endeavor, called coqui (see on github.com/coqui-ai/STT). Which could be a worthwhile replacement 🤞 . I need to find the time (PRs also welcome) to look into whether they have a node moddule, and if it's ready to use, to see how to best integrate it into autoEdit3 (electron version). |
Looking at Coqui STT I realized their npm module is not ready for use coqui-ai/STT#1830 😞 But looking at their docs, it seems to have same interface as deepspeech for now, and I think I might have found the issue but not 100% sure 🤞 💯 . Looking into it in this PR pietrop/deepspeech-node-wrapper#8 These lines might be needed to free up the memory after using the metadata and model option in the deepspeech node modules. + DeepSpeech.FreeMetadata(result);
+ DeepSpeech.FreeModel(model); Will try and clean this up to make another npm release, and add it to a new release of the electron version of autoEdit3, then it be easier to test if it improves the situation with deepspeech 🤞 . As for the other issue, of the blank screen, I am not sure what's going on there. What happens if you open the inspector, and look at the console? does it say it is disconnected or does it show some error messages? |
@nomatica could you try the latest version? https://github.com/pietrop/digital-paper-edit-electron/releases/tag/1.5.0 |
Great @nomatica , let me know how it goes 🤞 Yeah it prompts to re-download because I've updated the underlying node module that wraps around deepspeech to use the latest version of deepspeech This is a stop gap waiting for Coqui STT to take over from DeepSpeech and replace it with that when it's ready coqui-ai/STT#1830 The folder the app stores user's data on a Mac, is at
There's an equivalent electron path for Windows and Linux (see electron docs). In there the new Deepspeech model ( This is due to inconsistency in the way the deepspeech releases changed the naming conventions of their releases 🤷♂️ |
Ok thanks. I will leave the files for now, in case I want to try and compare the older version. It is still working almost 40 minutes in. I do not know much about coqui.ai other than that they are new. Also not sure what is needed in order for it to be integrated. |
It should take roughly the length of the media, so if it's 1 hour, ~ 1 hour at least. TLDR on the rest, from what I understood, Mozilla is discontinuing DeepSpeech and Coqui is taking over (and re-branding). Coqui node STT should have the same interface as the DeepSpeech node module so after this last update the integration should be an easy module swap 🤞 if that makes sense 🙃 |
A quick update: So the progress arrow was still circling. It had been over an hour so I deleted the file. I tried choosing a file that was 1 minute and it did not work. I am going to try and reboot my system and then try and test again. I will load a shorter file first. |
ok, cool, thanks. if you are on a mac and do option + cmd + i It opens the inspector, and under the console tab you can see if there's any red errors |
I rebooted and ran a 1 minute audio clip and it was successful. Then I tried the 1hr audio clip again, and left it running over an hour and it was still working when I returned. So I figured out that on a win 10 pc "option+ cmd +i" is "alt + CTRL+i" To be honest I am not sure what I am looking at, but I will do my best to share what I think might have some clues. |
Here is what is displayed in the console. You can see the short audio clip that was successful. However the second clip (the hr one) is a different story. There are a number of "violations"
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Downloaded and installed autoEdit-3-1.2.7.exe
Ran the exe (with Admin Rights), which started a Digital Paper Edit app (32 bit) process in Task Manager
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The App GUI to appear
Desktop (please complete the following information):
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