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Would you have any pointers to documentation or resources, that would explain the principles involved here? It might help understand the code (though I will certainly look at it).
The text was updated successfully, but these errors were encountered:
I'll refactor the code into more easily digestible pieces and comment it over the next week. It will surely help to understand the principles of raytracing inside it.
This is very interesting.
Would you have any pointers to documentation or resources, that would explain the principles involved here? It might help understand the code (though I will certainly look at it).
The text was updated successfully, but these errors were encountered: