From 63388cd0120933367c606853fc85ca408b40b992 Mon Sep 17 00:00:00 2001 From: Zeke Chan Date: Tue, 21 Jan 2025 15:37:47 +0800 Subject: [PATCH] Updated Image Collections --- changelog/3.88/CHANGELOG-v3.88.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/changelog/3.88/CHANGELOG-v3.88.md b/changelog/3.88/CHANGELOG-v3.88.md index 9a8388c339..170c8e2cfc 100644 --- a/changelog/3.88/CHANGELOG-v3.88.md +++ b/changelog/3.88/CHANGELOG-v3.88.md @@ -18,6 +18,8 @@ * The Arcade Physics `Phaser.Types.Physics.Arcade.ArcadeColliderType` has been updated to include `Phaser.Physics.Arcade.StaticBody`. Fix #6967 (thanks @yongzheng7) * `Phaser.Types.GameObjects.Text.TextStyle` includes `letterSpacing`: a positive or negative amount to add to the spacing between characters. Fix #7002 (thanks @Stever1388) * `Phaser.Tilemaps.Parsers.Tiled.ParseTilesets`, `Phaser.Tilemaps.Parsers.Tiled.BuildTilesetIndex` and `Phaser.Tilemaps.ImageCollection#addImage` updated to include `width` and `height` of each individual image. Fix #6990 (thanks @stickleprojects) +* `Phaser.Tilemaps.Parsers.Tiled.ParseTilesets`, `Phaser.Tilemaps.Parsers.Tiled.BuildTilesetIndex` and `Phaser.Tilemaps.ImageCollection#addImage` updated to include `width` and `height` of each individual image. Fix #6990 (thanks @stickleprojects) +* `Phaser.Tilemaps.Components.RenderDebug` and `Phaser.Tilemaps.Parsers.Tiled.BuildTilesetIndex` updated to include `width` and `height` offsets in Image Collections. ## Bug Fixes