diff --git a/data/alta_apartments.lua b/data/alta_apartments.lua new file mode 100644 index 0000000..06b16ff --- /dev/null +++ b/data/alta_apartments.lua @@ -0,0 +1,59 @@ +return{ + label = 'Alta Street Apartments', + sprite = 475, + blip = vec(-267.0, -960.0), + components = { + { + name = 'Front Parking', + type = 'parking', + vehicles = { automobile = true, bicycle = true, bike = true, quadbike = true }, + points = { + vec(-297.0, -994.0, 31.0), + vec(-295.0, -988.0, 31.0), + vec(-345.0, -970.0, 31.0), + vec(-346.0, -976.0, 31.0), + }, + spawns = { + vec(-297.8, -990.25, 31.08, 161.27), + vec(-300.95, -988.8, 31.08, 152.64), + vec(-304.65, -987.75, 31.08, 159.23), + vec(-308.01, -985.98, 31.08, 159.97), + vec(-311.36, -984.64, 31.08, 155.31), + vec(-314.92, -983.42, 31.08, 155.0), + vec(-318.47, -982.16, 31.08, 157.65), + vec(-322.09, -981.2, 31.08, 153.43), + vec(-325.69, -979.66, 31.08, 158.72), + vec(-328.95, -978.75, 31.08, 157.8), + vec(-332.51, -977.32, 31.08, 160.28), + vec(-336.13, -976.42, 31.08, 159.38), + vec(-339.4, -975.05, 31.08, 161.1), + vec(-343.12, -973.3, 31.08, 159.78), + + }, + }, + { + name = 'Back Parking', + type = 'parking', + vehicles = { automobile = true, bicycle = true, bike = true, quadbike = true }. + points = { + vec(-310.75, -967.75, 31.0), + vec(-317.0, -965.5, 31.0), + vec(-304.04998779297, -930.75, 31.0), + vec(-298.0, -933.0, 31.0), + }, + spawns = { + vec(-301.99, -933.58, 31.08, 251.06), + vec(-303.4, -937.02, 31.08, 248.67), + vec(-305.34, -940.56, 31.08, 250.18), + vec(-306.78, -943.84, 31.08, 248.42), + vec(-308.2, -947.05, 31.08, 249.56), + vec(-309.37, -950.65, 31.08, 248.71), + vec(-310.67, -954.02, 31.08, 250.88), + vec(-311.94, -957.46, 31.08, 248.05), + vec(-313.55, -961.02, 31.08, 248.72), + vec(-314.55, -964.36, 31.08, 250.33), + }, + }, + + }, +} \ No newline at end of file diff --git a/data/mission_row_police_dep.lua b/data/mission_row_police_dep.lua new file mode 100644 index 0000000..21a516b --- /dev/null +++ b/data/mission_row_police_dep.lua @@ -0,0 +1,54 @@ +return{ + label = 'Mission Row Police Department', + sprite = 40, + blip = vec(448.82, -984.38), + components = { + { + name = 'mrpd_front_park', + type = 'parking', + vehicles = { automobile = true, bicycle = true, bike = true, quadbike = true }, + points = { + vec(410.5, -1002.75, 29.0), + vec(405.5, -998.5, 29.0), + vec(405.5, -975.5, 29.0), + vec(410.5, -979.5, 29.0), + }, + spawns = { + vec(407.28, -979.47, 29.27, 231.82), + vec(406.36, -982.95, 29.27, 231.23), + vec(406.01, -987.22, 29.27, 230.4), + vec(405.46, -991.71, 29.27, 229.67), + vec(405.94, -996.77, 29.27, 230.66), + }, + }, + { + name = 'Management', + type = 'management', + sphere = vec(447.05, -973.95, 30.45), + }, + { + name = 'Wardrobe', + type = 'wardrobe', + sphere = vec(454.4, -993.4, 31.1), + }, + { + name = 'mrpd_side_park', + type = 'parking', + vehicles = { automobile = true, bicycle = true, bike = true, quadbike = true }, + points = { + vec(448.0, -1028.25, 29.0), + vec(448.0, -1023.0, 29.0), + vec(426.0, -1024.25, 29.0), + vec(426.0, -1030.75, 29.0), + }, + spawns = { + vec(427.61, -1026.63, 28.98, 179.95), + vec(431.28, -1026.61, 28.92, 181.58), + vec(434.85, -1026.32, 28.85, 182.36), + vec(438.67, -1026.0, 28.78, 182.7), + vec(442.71, -1026.1, 28.71, 175.83), + vec(446.05, -1025.19, 28.65, 183.17), + } + } + } +} \ No newline at end of file diff --git a/data/pillbox_hill_parking.lua b/data/pillbox_hill_parking.lua index cd8502e..2420957 100644 --- a/data/pillbox_hill_parking.lua +++ b/data/pillbox_hill_parking.lua @@ -9,10 +9,10 @@ return { thickness = 4.0, vehicles = { automobile = true, bicycle = true, bike = true, quadbike = true }, points = { - vec3(202.5, -801.0, 31.0), - vec3(240.0, -815.5, 31.0), - vec3(255.0, -774.0, 31.0), - vec3(218.5, -760.0, 31.0), + vec(202.5, -801.0, 31.0), + vec(240.0, -815.5, 31.0), + vec(255.0, -774.0, 31.0), + vec(218.5, -760.0, 31.0), }, spawns = { vec(223.6, -781.9, 30.3, 250.2), @@ -40,11 +40,11 @@ return { thickness = 4.0, vehicles = { automobile = true, bicycle = true, bike = true, quadbike = true }, points = { - vec3(219.5, -753.5, 35.0), - vec3(228.0, -733.5, 35.0), - vec3(260.0, -744.5, 35.0), - vec3(268.5, -758.0, 35.0), - vec3(264.5, -769.0, 35.0), + vec(219.5, -753.5, 35.0), + vec(228.0, -733.5, 35.0), + vec(260.0, -744.5, 35.0), + vec(268.5, -758.0, 35.0), + vec(264.5, -769.0, 35.0), }, spawns = { vec(251.5, -760.5, 34.2, 159.6),