XP boost for new players #7594
Replies: 1 comment 2 replies
-
Currently we have x2 exp rates and there is a command to lower them for players who want slower leveling. However I don't really see this happening on this server. While we do get some QoL features, the server still tries to stay as close as possible to the original game. |
Beta Was this translation helpful? Give feedback.
-
Essentially dynamic XP, a way for new players to catch up to the rest of the population. I think this would make CC a more attractive option to retain a more lively player base. Having the experience slowing down the closer they get to the level cap. This shouldn't hurt the capped player base either since the last 10 levels would be 1x (or whatever base XP is). This would let them become part of the general community much faster, instead of feeling they have to spend a significant portion of their playtime "alone".
For example:
If someone wants to specifically test the lower levels, there could be a command added that sets XP to static 1x. Or they could manually decide to do all quests etc.
More players = more issues found = better AzerothCore.
At least that's my view on it.
Beta Was this translation helpful? Give feedback.
All reactions