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Rotation of cylindrical meshes #3248

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rherrero-pf opened this issue Jan 8, 2025 · 1 comment
Open

Rotation of cylindrical meshes #3248

rherrero-pf opened this issue Jan 8, 2025 · 1 comment

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@rherrero-pf
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Description

At the moment the only way to define a Cylindrical mesh is with Z as the rotation axis. An origin argument already exists, however there is no way to define a cylindrical mesh oriented with an arbitrary axis.

This feature would be enabling for geometries that include cylinders with different orientations, such as ports going into a vessel.

Alternatives

An alternative solution would be to rotate the full geometry accordingly. This would, however, not allow multiple cylindrical meshes with different orientations to be used.

Compatibility

The enhancement would either add an Axis parameter on a CylindricalMesh or add a rotate function

@pshriwise
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pshriwise commented Jan 8, 2025

Hi @rherrero-pf! This indeed would be useful!

We already have an issue (#3166) and PR (#3176) open to solve this exact problem (for tallies at least). At some point I'd like to include rotations for the mesh objects themselves as well.

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