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The core doesn't start anything #1
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what color pocket do you have ? as some transparent might have issues. |
It seems like some of the transparent pocket's are having issue. Otherwise some games might take a bit to initialize, that's normal behavior. |
I'm having the same issue using a transparent smoke analogue pocket. |
I've the Glow one |
I have the same issue using a black Pocket. The loading bar finishes, then there's a black screen forever. It doesn't matter which M92 game I try. I used pupdate.exe to update. |
Same issue here as well. Black Pocket. |
So far, Ive tried Tested on Solid Black Analogue Pocket (Late 2023 shipment) and used PUPDATE tool
EDIT
Mystic Riders loads a quick ramtest (red text) then dark screen |
The core works well on my early model black Analogue Pocket, but not my newer clear white pocket. |
Same issue on my glow in the dark. |
Same issue on my indigo limited edition |
Have you tried with another sd card with just irem m92 or reformatted your sd card? I can't say if that fixed it as the core was released after i started this, but i just backed up and reformatted my sdcard, and installed cores via pupdate (keeping assets and saves etc) Some Irem-M92 roms start immediately, and some take 6-7 seconds before showing some graphical self test or something and a few seconds more to fully load. But the roms i have tried have worked fine. I'm using a Translucent Red AP |
Haven’t explored that, I still have a translucent smoke to test. Funny thing is other cores seem to run no problem. |
Same here with a black Analogue pocket. |
If you are able, find a sd card and format it, then copy over pupdate and use it to download and install the Irem-M92 core and roms and see if you still have issues You can also try to do the APs global reset and see if it fixes anything. I just highly doubt that it's a hardware error that suddenly only now and only with this core, a hardware fault shows it's actually faulty.. Correlation is not necessarily causation.. My guess is that its some sort of fragmentation error or similar, from several transfers of hundreds/thousands of rom files over time. If a reformat / fresh new sd card and global reset doesn't work, and best case if you have a AP that confirmed runs the core, test your SD card there. If all that fails, then it might indicate some other issue, but as long as its just this core, and other, more complex cores work flawlessly (amiga core for instance) then i would not bet on Analogue Pocket hardware being faulty |
Just updated to 0.1.1. It gets further... Seems to hang on "RAM TEST OK ROM TEST OK" on R Type Leo for me. Update: In the hunt, and Gun Force II work now though! |
I just pushed an update, can you guys try v0.1.1? |
I’ll give it a go in a few hours. |
I'll give it a test after work today. Just a few hours left. UPDATE |
works for me on my transparent pocket. Thanks |
Still seeing this issue on my white transparent pocket. Works on my early model black pocket, same memory card. |
Went through all of them. Only one not working on my GITD is R Type Leo, with it hanging at the above screen. |
Late Model BLACK AP (late 2023) WAS NOT launching games yesterday/ Same SD card
EVERY GAME LAUNCHEDadded coin, started it up, moved around a bit before testing next game. Also Tested: Transparent Smoke model = All good! |
I decided to do a little testing. Note Sporadically, a rom would stay at a black screen without booting or even showing graphical glitches indefinitely , but reloading the rom worked for me. Hardware model: Translucent Red Times are measured after rom loads (after the white bar at the bottom finishes) until "OK" screen or game boots, whichever comes first.
Important I haven't updated the core yet, its 11pm here and my AP has 3% battery life, so ill try to have the sheet for v0.1.1 ready tomorrow !PLACEHOLDER! Will update list later
s/bs = Seconds of Black Screen. |
have you tried reloading the rom when it doesnt start? ive had some roms not load sometimes, but entering the core menu and loading the rom again has worked for me
It could be coincidence, I've had roms suddenly not load as described above and in my reply above this. |
Yes, made no difference for me - every time it just hangs on the RAM TEST OK ROM TEST OK screen. |
You can add it to arcade multi yourself by changing it in platforms. |
Still nothing for me using Aug 23 plain Black and Dec 23 plain White. Installed from pupdate, 0.1.1 version. SD cards tried (on both) Sandisk Ultra 1TB, and Samsung Evo Select 512GB. All games hanging at black screen after >30 seconds, but core menus accessible. |
Same |
2023 Black had a few issues, Apr 2024 Black, zero issues. Moving 2024 SD (SanDisk Extreme 512GB) card to 2023 fixed all issues. Reformatting the 2023 SD (SanDisk Extreme 64GB) card also fixed all issues. Using |
2023 Black Pocket, SanDisk Extreme 1tb sd card; Updated using pupdate. Non of the games running. Tried different SD card, 512gb Sandisk.. Still didn't work. Everything Seems to be working now after Version 0.1.2 release!!!! |
Black Pocket, using core version 0.1.1. Most times when I try to start a game, after loading, I get some Rom Test NG error message, NG means "not good." Some times I just get an endless black screen after loading. I got R-Type Leo to start once, just by chance, but even then it crashed during the demo gameplay. I tried deleting the core and assets and downloading again using latest pupdate.exe, but no change. |
None are working for me even with the update. Transparent Orange AP |
Tried formatting a small card 32gb, and just installed the irem core, and pupdate to get correct set. Still just black screen on each rom. |
Silver AP, still black screen on each rom, regardless of SD card. |
0.1.2 fixes it for me on both a mid ‘23 Black and late ‘23 White. Games working as expected now. |
Still the same issue with my GITD not getting past the ram/rom screen on r-type. |
So, interestingly, after I went in and changed a few dip switch settings (switched service mode OFF - it was previously ON, changed lives to 5, game to easy, coins to free play) - r-type now gets past the RAM/ROM screen on my GITD. I imagine out of them its likely to have been the service mode? |
Have you tried the 1.2 beta ? this seems to be working. |
I was among the ones having issues with the first 2 versions - graphic corruption or no start at all (Gun Soldier), loss of sound followed by core crash (ie In the Hunt, R-type Leo). The 0.1.2 fixes all of that so far (still not done testing all games). Thanks for all the work. If it may be of any help I've noticed similar graphical corruption on the Analogue Pocket on the last public version of Jotego OutRun - going back to previous release solved it but according to Jotego this was due to some timing issues in the core that only happen to some A Pockets hardware. |
The latest release 0.1.2 fixed my problems with ROM NG messages and hanging on startup as well. |
I put in another issue where there are still rom/ram messages and freezing after the update. |
Version (or build number)
0.1.0
Steps to reproduce
No response
Expected Behavior
No response
Actual Behavior
When I choose R-Type Leo, there's a loading bar and after, nothing.
Additional Context
No response
Opened Issues and Pull Requests
No response
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