-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmain.cpp
53 lines (46 loc) · 1.64 KB
/
main.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
/*
* Copyright (c) 2024-2025, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* SPDX-FileCopyrightText: Copyright (c) 2024-2025 NVIDIA CORPORATION
* SPDX-License-Identifier: Apache-2.0
*/
#include <string>
#include <vector>
#define STB_IMAGE_IMPLEMENTATION
#include "nvpsystem.hpp"
#include "stb_image.h"
#include "MVRDemo.h"
int const SAMPLE_SIZE_WIDTH = 1200;
int const SAMPLE_SIZE_HEIGHT = 900;
// Default search path for shaders
std::vector<std::string> defaultSearchPaths{
"./",
"../",
std::string(PROJECT_NAME),
std::string("SPV_" PROJECT_NAME),
NVPSystem::exePath() + PROJECT_RELDIRECTORY,
NVPSystem::exePath() + std::string(PROJECT_RELDIRECTORY),
NVPSystem::exePath() + std::string(PROJECT_RELDIRECTORY) + "shaders",
};
//--------------------------------------------------------------------------------------------------
//
//
int main(int argc, const char** argv)
{
// setup some basic things for the sample, logging file for example
NVPSystem system(PROJECT_NAME);
MVRDemo sample;
return sample.run(PROJECT_NAME, argc, argv, SAMPLE_SIZE_WIDTH, SAMPLE_SIZE_HEIGHT);
}