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The current rate-limiting implementation is very poor. Lamps connected to any channel which receives short pulses will stick on until the next update of the object is out of the rate limit.
The text was updated successfully, but these errors were encountered:
The current rate-limiting implementation is very poor. Lamps connected to any channel which receives short pulses will stick on until the next update of the object is out of the rate limit.
The text was updated successfully, but these errors were encountered: