diff --git a/source/NVDAObjects/UIA/__init__.py b/source/NVDAObjects/UIA/__init__.py index 82ce9622323..682c652025f 100644 --- a/source/NVDAObjects/UIA/__init__.py +++ b/source/NVDAObjects/UIA/__init__.py @@ -26,6 +26,7 @@ import textInfos from logHandler import log from UIAUtils import * +from UIAUtils import shouldUseUIAConsole from NVDAObjects.window import Window from NVDAObjects import NVDAObjectTextInfo, InvalidNVDAObject from NVDAObjects.behaviors import ( @@ -960,7 +961,7 @@ def findOverlayClasses(self,clsList): # Support Windows Console's UIA interface if ( self.windowClassName == "ConsoleWindowClass" - and config.conf['UIA']['winConsoleImplementation'] == "UIA" + and shouldUseUIAConsole() ): from . import winConsoleUIA winConsoleUIA.findExtraOverlayClasses(self, clsList) diff --git a/source/UIAUtils.py b/source/UIAUtils.py index 50f57f52575..3500a01e58b 100644 --- a/source/UIAUtils.py +++ b/source/UIAUtils.py @@ -1,13 +1,15 @@ # A part of NonVisual Desktop Access (NVDA) -# Copyright (C) 2015-2016 NV Access Limited +# Copyright (C) 2015-2019 NV Access Limited, Bill Dengler # This file is covered by the GNU General Public License. # See the file COPYING for more details. import operator from comtypes import COMError +import config import ctypes import UIAHandler import weakref +from winVersion import isWin10 def createUIAMultiPropertyCondition(*dicts): @@ -282,3 +284,22 @@ def unregisterFromClientObject(self, element): self.clientObject.RemoveNotificationEventHandler(element, handler) for handler in self._propertyChangedEventHandlers.values(): self.clientObject.RemovePropertyChangedEventHandler(element, handler) + + +def shouldUseUIAConsole(setting=None): + """Determines whether to use UIA in the Windows Console. +@param setting: the config value to base this check on (if not provided, +it is retrieved from config). + """ + if not setting: + setting = config.conf['UIA']['winConsoleImplementation'] + if setting == "legacy": + return False + elif setting == "UIA": + return True + # #7497: Windows 10 Fall Creators Update has an incomplete UIA + # implementation for console windows, therefore for now we should + # ignore it. + # It does not implement caret/selection, and probably has no + # new text events. + return isWin10(1809) diff --git a/source/_UIAHandler.py b/source/_UIAHandler.py index a03e341a477..bf3263b9c98 100644 --- a/source/_UIAHandler.py +++ b/source/_UIAHandler.py @@ -641,12 +641,10 @@ def IUIAutomationNotificationEventHandler_HandleNotificationEvent( def _isBadUIAWindowClassName(self, windowClass): "Given a windowClassName, returns True if this is a known problematic UIA implementation." - # #7497: Windows 10 Fall Creators Update has an incomplete UIA - # implementation for console windows, therefore for now we should - # ignore it. - # It does not implement caret/selection, and probably has no new text - # events. - if windowClass == "ConsoleWindowClass" and config.conf['UIA']['winConsoleImplementation'] != "UIA": + if ( + windowClass == "ConsoleWindowClass" + and not UIAUtils.shouldUseUIAConsole() + ): return True return windowClass in badUIAWindowClassNames diff --git a/source/config/configSpec.py b/source/config/configSpec.py index a170574c675..7d6361784d9 100644 --- a/source/config/configSpec.py +++ b/source/config/configSpec.py @@ -213,7 +213,7 @@ [UIA] enabled = boolean(default=true) useInMSWordWhenAvailable = boolean(default=false) - winConsoleImplementation= option("auto", "legacy", "UIA", default="auto") + winConsoleImplementation= option("auto", "legacy", "UIA", default="legacy") selectiveEventRegistration = boolean(default=false) [terminals] diff --git a/source/gui/settingsDialogs.py b/source/gui/settingsDialogs.py index 941bbc73ba8..337d13220e0 100644 --- a/source/gui/settingsDialogs.py +++ b/source/gui/settingsDialogs.py @@ -1,6 +1,6 @@ # -*- coding: UTF-8 -*- # A part of NonVisual Desktop Access (NVDA) -# Copyright (C) 2006-2020 NV Access Limited, Peter Vágner, Aleksey Sadovoy, +# Copyright (C) 2006-2019 NV Access Limited, Peter Vágner, Aleksey Sadovoy, # Rui Batista, Joseph Lee, Heiko Folkerts, Zahari Yurukov, Leonard de Ruijter, # Derek Riemer, Babbage B.V., Davy Kager, Ethan Holliger, Bill Dengler, Thomas Stivers # This file is covered by the GNU General Public License. @@ -48,6 +48,7 @@ from autoSettingsUtils.utils import UnsupportedConfigParameterError from autoSettingsUtils.autoSettings import AutoSettings from autoSettingsUtils.driverSetting import BooleanDriverSetting, NumericDriverSetting, DriverSetting +from UIAUtils import shouldUseUIAConsole import touchHandler import winVersion import weakref @@ -2349,20 +2350,43 @@ def __init__(self, parent): self.UIAInMSWordCheckBox.SetValue(config.conf["UIA"]["useInMSWordWhenAvailable"]) self.UIAInMSWordCheckBox.defaultValue = self._getDefaultValue(["UIA", "useInMSWordWhenAvailable"]) - # Translators: This is the label for a checkbox in the - # Advanced settings panel. - label = _("Use UI Automation to access the Windows C&onsole when available") - consoleUIADevMap = True if config.conf['UIA']['winConsoleImplementation'] == 'UIA' else False - self.ConsoleUIACheckBox = UIAGroup.addItem(wx.CheckBox(self, label=label)) - self.ConsoleUIACheckBox.SetValue(consoleUIADevMap) - self.ConsoleUIACheckBox.defaultValue = self._getDefaultValue(["UIA", "winConsoleImplementation"]) - - # Translators: This is the label for a checkbox in the - # Advanced settings panel. - label = _("Speak &passwords in UIA consoles (may improve performance)") - self.winConsoleSpeakPasswordsCheckBox = UIAGroup.addItem(wx.CheckBox(self, label=label)) - self.winConsoleSpeakPasswordsCheckBox.SetValue(config.conf["terminals"]["speakPasswords"]) - self.winConsoleSpeakPasswordsCheckBox.defaultValue = self._getDefaultValue(["terminals", "speakPasswords"]) + # Translators: This is the label for a combo box for selecting the + # active console implementation in the advanced settings panel. + # Choices are automatic, prefer UIA, and legacy. + consoleComboText = _("Windows C&onsole support:") + consoleChoices = [ + # Translators: A choice in a combo box in the advanced settings + # panel to have NVDA determine its Windows Console implementation + # automatically. + _("Automatic"), + # Translators: A choice in a combo box in the advanced settings + # panel to have NVDA use UIA in the Windows Console when available. + _("Prefer UIA"), + # Translators: A choice in a combo box in the advanced settings + # panel to have NVDA use its legacy Windoes Console support + # in all cases. + _("Legacy") + ] + #: The possible console config values, in the order they appear + #: in the combo box. + self.consoleVals = ( + "auto", + "UIA", + "legacy" + ) + self.consoleCombo = UIAGroup.addLabeledControl(consoleComboText, wx.Choice, choices=consoleChoices) + self.consoleCombo.Bind( + wx.EVT_CHOICE, + self.enableConsolePasswordsCheckBox, + self.consoleCombo + ) + curChoice = self.consoleVals.index( + config.conf['UIA']['winConsoleImplementation'] + ) + self.consoleCombo.SetSelection(curChoice) + self.consoleCombo.defaultValue = self.consoleVals.index( + self._getDefaultValue(["UIA", "winConsoleImplementation"]) + ) # Translators: This is the label for a group of advanced options in the # Advanced settings panel @@ -2374,7 +2398,14 @@ def __init__(self, parent): sHelper.addItem(terminalsGroup) # Translators: This is the label for a checkbox in the # Advanced settings panel. - label = _("Use the new t&yped character support in Windows Console when available") + label = _("Speak &passwords in Windows Console (may improve performance)") + self.speakPasswordsCheckBox = terminalsGroup.addItem(wx.CheckBox(self, label=label)) + self.speakPasswordsCheckBox.SetValue(config.conf["terminals"]["speakPasswords"]) + self.speakPasswordsCheckBox.defaultValue = self._getDefaultValue(["terminals", "speakPasswords"]) + self.enableConsolePasswordsCheckBox() + # Translators: This is the label for a checkbox in the + # Advanced settings panel. + label = _("Use the new t&yped character support in legacy Windows consoles when available") self.keyboardSupportInLegacyCheckBox=terminalsGroup.addItem(wx.CheckBox(self, label=label)) self.keyboardSupportInLegacyCheckBox.SetValue(config.conf["terminals"]["keyboardSupportInLegacy"]) self.keyboardSupportInLegacyCheckBox.defaultValue = self._getDefaultValue(["terminals", "keyboardSupportInLegacy"]) @@ -2475,6 +2506,13 @@ def __init__(self, parent): ] self.Layout() + def enableConsolePasswordsCheckBox(self, evt=None): + return self.speakPasswordsCheckBox.Enable( + shouldUseUIAConsole(self.consoleVals[ + self.consoleCombo.GetSelection() + ]) + ) + def onOpenScratchpadDir(self,evt): path=config.getScratchpadDir(ensureExists=True) os.startfile(path) @@ -2491,8 +2529,8 @@ def haveConfigDefaultsBeenRestored(self): == self.selectiveUIAEventRegistrationCheckBox.defaultValue ) and self.UIAInMSWordCheckBox.IsChecked() == self.UIAInMSWordCheckBox.defaultValue - and self.ConsoleUIACheckBox.IsChecked() == (self.ConsoleUIACheckBox.defaultValue == 'UIA') - and self.winConsoleSpeakPasswordsCheckBox.IsChecked() == self.winConsoleSpeakPasswordsCheckBox.defaultValue + and self.consoleCombo.GetSelection() == self.consoleCombo.defaultValue + and self.speakPasswordsCheckBox.IsChecked() == self.speakPasswordsCheckBox.defaultValue and self.cancelExpiredFocusSpeechCombo.GetSelection() == self.cancelExpiredFocusSpeechCombo.defaultValue and self.keyboardSupportInLegacyCheckBox.IsChecked() == self.keyboardSupportInLegacyCheckBox.defaultValue and self.caretMoveTimeoutSpinControl.GetValue() == self.caretMoveTimeoutSpinControl.defaultValue @@ -2504,8 +2542,8 @@ def restoreToDefaults(self): self.scratchpadCheckBox.SetValue(self.scratchpadCheckBox.defaultValue) self.selectiveUIAEventRegistrationCheckBox.SetValue(self.selectiveUIAEventRegistrationCheckBox.defaultValue) self.UIAInMSWordCheckBox.SetValue(self.UIAInMSWordCheckBox.defaultValue) - self.ConsoleUIACheckBox.SetValue(self.ConsoleUIACheckBox.defaultValue == 'UIA') - self.winConsoleSpeakPasswordsCheckBox.SetValue(self.winConsoleSpeakPasswordsCheckBox.defaultValue) + self.consoleCombo.SetSelection(self.consoleCombo.defaultValue == 'UIA') + self.speakPasswordsCheckBox.SetValue(self.speakPasswordsCheckBox.defaultValue) self.cancelExpiredFocusSpeechCombo.SetSelection(self.cancelExpiredFocusSpeechCombo.defaultValue) self.keyboardSupportInLegacyCheckBox.SetValue(self.keyboardSupportInLegacyCheckBox.defaultValue) self.caretMoveTimeoutSpinControl.SetValue(self.caretMoveTimeoutSpinControl.defaultValue) @@ -2517,11 +2555,11 @@ def onSave(self): config.conf["development"]["enableScratchpadDir"]=self.scratchpadCheckBox.IsChecked() config.conf["UIA"]["selectiveEventRegistration"] = self.selectiveUIAEventRegistrationCheckBox.IsChecked() config.conf["UIA"]["useInMSWordWhenAvailable"]=self.UIAInMSWordCheckBox.IsChecked() - if self.ConsoleUIACheckBox.IsChecked(): - config.conf['UIA']['winConsoleImplementation'] = "UIA" - else: - config.conf['UIA']['winConsoleImplementation'] = "auto" - config.conf["terminals"]["speakPasswords"] = self.winConsoleSpeakPasswordsCheckBox.IsChecked() + consoleChoice = self.consoleCombo.GetSelection() + config.conf['UIA']['winConsoleImplementation'] = ( + self.consoleVals[consoleChoice] + ) + config.conf["terminals"]["speakPasswords"] = self.speakPasswordsCheckBox.IsChecked() config.conf["featureFlag"]["cancelExpiredFocusSpeech"] = self.cancelExpiredFocusSpeechCombo.GetSelection() config.conf["terminals"]["keyboardSupportInLegacy"]=self.keyboardSupportInLegacyCheckBox.IsChecked() config.conf["editableText"]["caretMoveTimeoutMs"]=self.caretMoveTimeoutSpinControl.GetValue() diff --git a/user_docs/en/userGuide.t2t b/user_docs/en/userGuide.t2t index c5cb33a173d..46275843edc 100644 --- a/user_docs/en/userGuide.t2t +++ b/user_docs/en/userGuide.t2t @@ -1830,14 +1830,24 @@ This includes Microsoft Word itself, and also the Microsoft Outlook message view However, There may be some information which is either not exposed, or exposed incorrectly in some versions of Microsoft Office, which means this UI automation support cannot always be relied upon. We still do not recommend that the majority of users turn this on by default, though we do welcome users of Office 2016/365 to test this feature and provide feedback. -==== Use UI Automation to access the Windows Console when available ====[AdvancedSettingsConsoleUIA] -When this option is enabled, NVDA will use a new, work in progress version of its support for Windows Console which takes advantage of [accessibility improvements made by Microsoft https://devblogs.microsoft.com/commandline/whats-new-in-windows-console-in-windows-10-fall-creators-update/]. This feature is highly experimental and is still incomplete, so its use is not yet recommended. However, once completed, it is anticipated that this new support will become the default, improving NVDA's performance and stability in Windows command consoles. +==== Windows Console support ====[AdvancedSettingsConsoleUIA] +This option selects how NVDA interacts with the Windows Console used by command prompt, PowerShell, and the Windows Subsystem for Linux. +It does not affect the modern Windows Terminal. +In Windows 10 version 1709, Microsoft [added support for its UI Automation API to the console https://devblogs.microsoft.com/commandline/whats-new-in-windows-console-in-windows-10-fall-creators-update/], bringing vastly improved performance and stability for screen readers that support it. +In situations where UI Automation is unavailable or known to result in an inferior user experience, NVDA's legacy console support is available as a fallback. +The Windows Console support combo box has three options: +- Automatic: Uses UI Automation in consoles on Windows 10 version 1809 and later. This option is recommended and set by default. +- Prefer UIA: Uses UI Automation in consoles if available, even on Windows versions with incomplete or buggy implementations. While this limited functionality may be useful (and even sufficient for your usage), use of this option is entirely at your own risk and no support for it will be provided. +- Legacy: UI Automation in the Windows Console will be completely disabled, so the legacy fallback will always be used. +- -==== Speak passwords in UIA consoles ====[AdvancedSettingsWinConsoleSpeakPasswords] -This setting controls whether characters are spoken by [speak typed characters #KeyboardSettingsSpeakTypedCharacters] or [speak typed words #KeyboardSettingsSpeakTypedWords] in situations where the screen does not update (such as password entry) in the Windows Console with UI automation support enabled. For security purposes, this setting should be left disabled. However, you may wish to enable it if you experience performance issues or instability with typed character and/or word reporting while using NVDA's new experimental console support. +==== Speak passwords in Windows Console ====[AdvancedSettingsWinConsoleSpeakPasswords] +This setting controls whether characters are spoken by [speak typed characters #KeyboardSettingsSpeakTypedCharacters] or [speak typed words #KeyboardSettingsSpeakTypedWords] in situations where the screen does not update (such as password entry) in some terminal programs, such as the Windows Console with UI automation support enabled and Mintty. +For security purposes, this setting should be left disabled. +However, you may wish to enable it if you experience performance issues or instability with typed character and/or word reporting in consoles, or work in trusted environments and prefer password announcement. -==== Use the new typed character support in Windows Console when available ====[AdvancedSettingsKeyboardSupportInLegacy] -This option enables an alternative method for detecting typed characters in Windows command consoles. +==== Use the new typed character support in legacy Windows consoles when available ====[AdvancedSettingsKeyboardSupportInLegacy] +This option enables an alternative method for detecting typed characters in legacy Windows consoles. While it improves performance and prevents some console output from being spelled out, it may be incompatible with some terminal programs. This feature is available and enabled by default on Windows 10 versions 1607and later when UI Automation is unavailable or disabled. Warning: with this option enabled, typed characters that do not appear onscreen, such as passwords, will not be suppressed.