Releases: num0005/Osoyoos-Launcher
Releases · num0005/Osoyoos-Launcher
9734229711
Get started on more logging levels for lightmapping.
9733023286
[AutoShaders] Fix shader write path.
9688317875
Eliminate all instances of `Path.Combine`. Use of `Path.Combine` is now banned.
9663807616
Merge remote-tracking branch 'origin/master'
9663703605
Merge pull request #57 from Pepper-Man/master Create dummy bitmap files if none exist, so that "tool bitmaps" only needs to be run once
9663633891
`IsAnyInEnableListValid` short circuit evaluation.
9655642283
Remove and sort usings.
9655474005
Make `ProfiletoVisibility` slightly less bad. ProfiletoVisibility: 0 = CommunityBuild 1 = mcc 2 = h1 3 = h1|mcc 4 = h2 5 = h2|h2codez 6 = h2|mcc 7 = h2|mcc + h2|h2codez + h3 + hr 8 = mcc 9 = checks if the text doesn't ends with .scenario, use a new binding for this todo 10 = checks if the text does ends with .scenario, use a new binding for this todo 11 = h3 + hr + h4 12 = h2|mcc + h3 + hr + h4 13 = bool to visiblty custom converter, change to BooleanToVisiblity 15 = h3 + hr + h4 16 = h1|mcc + h2|mcc 17 = h2|h2codez + h3 18 = h3|odst 19 = h1 + h2 + h3 + h4 20 = h3 + h2|mcc + h1|mcc 21 = hr 22 = h4 23 = h2 + h3 + hr 24 = hr + h4 25 = h3 26 = h3 + hr
9655172859
Make `ToolkitToSpaceConverter` more flexible.
9654929989
[UI] Make `ToolkitToSpaceConverter` more flexible. The old implementation is next to impossible to understand when looking at XAML. ToolkitToSpaceConverter: 0 = (h1|mcc + h2|h2codez, 8, 0) 1 = (h1|mcc, 8, 0) 2 = (h2|h2codez, 8, 0) 3 = (mcc, 8, 0) 4 = (h2codez + mcc, 8, 0) 5 = (h1 + h2, 8, 0) 6 = (h2|mcc + h3, 8, 0) 7 = (h2|mcc, 8, 0) 8 = value cast to bool, use a new binding for this todo 9 = (h2|mcc, star, auto) 10 = (h1|mcc, star, auto) 11 = (h2|mcc + h3 + hr + h4, star, auto) 12 = (h2|mcc + h2|h2codez + h3 + hr, star, auto) 13 = (h3, star, auto) 14 = (mcc, star, auto) 15 = (h3 + hr + h4, star, auto) 16 = (h1|mcc + h2|mcc + h3, star, auto) 17 = (h3, star, auto) 18 = (h3, star, auto) 19 = (h1, star, auto) 20 = (h2 + h3 + hr, star, auto) 21 = (h4, star, auto) 22 = (hr + h4, star, auto) 23 = (h3 + hr, 8, 0)