Client Data Map data is lost for datapack registries #1867
Labels
1.21.1
Targeted at Minecraft 1.21.1
1.21.4
Targeted at Minecraft 1.21.4
bug
A bug or error
data driven
This request involves a data driven system
networking
Related to networking
Minecraft: 1.21.1
NeoForge: 21.1.93
Datapack registries are created twice in this order:
First creation ->
DataMapLoader#apply
happens -> Second creation (previous loaded data is lost?)(Both creations happened on the
Render
thread)From Discord:
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