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projector's light can't walk through polarizer or circular #1462
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hello? I found that it's all fine if use area light, but projector or spot light can't walk through glass or polarizer. |
Hi @guge2 |
Hello again @guge2 What integrator are you using? |
Thanks for your reply, when I use volpath, projector's light can walk through glass, polarizer, but they just act as a glass, there's no any render of polarization because I can't use volpath and stokes together. |
I am simulating a scan system. Use a projector and camera, everything going on util polarization are needed, there are some code of me:
nomatter use polarizer or circular;
nomatter put filter before my projector how far between projector and object;
nomatter turn every degree;
nomatter what intensity I set;
the projector's light can't through the filter, the filter:
rectangle.obj
is a slice, download from official example:meshes/rectangle.obj
.why, help please, I'm gonna cry now.
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