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Running these scripts on a dedicated bedrock server on linux #8
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I also tried it on Windows with no luck as well. Did exactly the same. I think this is server problem. Here is my server output I am not able to find any extra logs. Command script debugger listen 19114 also does not work |
Also tried to put this behavior into Android build and no reaction as well. I do not have Windows edition of minecraft bedrock unfortunately so can not follow the sample exactly and have to use BDS. |
Btw I found that the world name in gulpfile for BDS is hardcoded to 'Bedrock level'. And this is not moved to any variable in configurable section. So I do not think it causes our issue, just noticed this. |
@nullkiller @jareddr I have the exact same problem with linux. Did you find a solution? |
I found an interesting project on top of mincraft BDS. https://github.com/LazuliKao/BDSLiteLoader |
same problem for me |
Does this only working on beta? didnt working for me on stable. |
How I run scripts on bedrock server hosted on Ubuntu Server 22.04:
NOTE: it seems your scripts have to be in a |
I get So confused. |
This happens when your Bedrock server is missing the directory "SERVER_ROOT/config/default" and the "permissions.json" file (missing or it has the wrong modules allowed in it). Re-download the Bedrock server from the Minecraft website to get the default file to allow your BP to have those modules enabled and "configured" to remove that message. (Couldn't find this anywhere, so I am posting it here to help anyone else Googling) |
I solved this by correcting the UUID folder name inside the configs folder. Example folder hierarchy:
|
Hi,
First, thank you so much for the great resources! I'm very excited to try to build some custom minecraft experiences for my kiddo and his friends.
This isn't an issue with the repo, but I'm new to minecraft development and I'm not sure where to go to ask this type of question.
I'm trying to get the ts-starter project running but I've run into a couple problems.
First, I've modified my gulp file to tell it that I'm running a dedicated server and have set up my paths such that when I run gulp build I can see the
staterbp
ending up built and copied to the correct spot.From there I cannot figure out how to get the behavior pack to get picked up by the game. I've tried having it copied to both
development_behavior_packs
and alsobehavior_packs
but I'm not seeing it in either case. I connect to my dedicated server and do not see the 'Hello starter!' printed out.I also modified the code to reset the tickIndex counter to 0 every time it gets to 100, wondering if the printout was happening before I was able to load into my server, but alas, this didn't help either.
I've tried restarting the server and reconnecting with no luck.
Are there some settings I need to configure on my server to enable the loading of development_behavior_packs?
Thanks so much!
Jared
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