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Event.cpp
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/*
* This file is part of NumptyPhysics
* Copyright (C) 2008 Tim Edmonds
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
*/
#include "Event.h"
char Event::g_mods = 0;
BasicEventMap::BasicEventMap( const KeyPair* keys, const ButtonPair* buttons )
: m_keys(keys), m_buttons(buttons)
{}
Event BasicEventMap::process(const SDL_Event& ev)
{
Event ret;
switch (ev.type) {
case SDL_MOUSEBUTTONDOWN: {
Event::g_mods |= SDL_BUTTON(ev.button.button);
const ButtonPair* inf = lookupButton(ev.button.button);
if (inf) ret = Event(inf->down, ev.button.x, ev.button.y);;
break; }
case SDL_MOUSEBUTTONUP: {
Event::g_mods &= ~SDL_BUTTON(ev.button.button);
const ButtonPair* inf = lookupButton(ev.button.button);
if (inf) ret = Event(inf->up, ev.button.x, ev.button.y);
break; }
case SDL_MOUSEMOTION: {
const ButtonPair* inf = lookupButton(ev.button.button);
if (inf) ret = Event(inf->move, ev.button.x, ev.button.y);
break; }
case SDL_KEYDOWN: {
const KeyPair* inf = lookupKey(ev.key.keysym.sym);
if (inf) ret = Event(inf->ev, (char)ev.key.keysym.unicode);
break; }
}
return ret;
}
const BasicEventMap::KeyPair*
BasicEventMap::lookupKey(SDLKey sym)
{
const KeyPair* p = m_keys;
while (p && p->sym) {
if (p->sym == sym) return p;
p++;
}
return NULL;
}
const BasicEventMap::ButtonPair*
BasicEventMap::lookupButton(unsigned char button)
{
const ButtonPair* p = m_buttons;
while (p && p->button) {
if (p->button == button) return p;
p++;
}
return NULL;
}