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I have compiled the most recent version of this tool. It states it supports png_ps4 to png but with Amplitude 2016 PS4 it errors on attempt to open or convert to PNG.
Is PS4 Amp2016 not supported? Do you have any tips or advice.
Unhandled Exception: System.Exception: Invalid array size FFFFFFFF encountered at CC8. File is corrupt or not understood.
at LibForge.Util.BinReader.FixedArr[T](Func1 constructor, UInt32 size) in C:\forge\libforge\LibForge\LibForge\LibForge\Util\BinReader.cs:line 81 at LibForge.Util.BinReader.Arr[T](Func1 constructor, UInt32 maxSize) in C:\forge\libforge\LibForge\LibForge\LibForge\Util\BinReader.cs:line 93
at LibForge.Texture.TextureReader.Read() in C:\forge\libforge\LibForge\LibForge\LibForge\Texture\TextureReader.cs:line 37
at LibForge.Texture.TextureReader.ReadStream(Stream s) in C:\forge\libforge\LibForge\LibForge\LibForge\Texture\TextureReader.cs:line 14
at ForgeTool.Program.<>c.
b__0_4(Stream fi, Stream fo) in C:\forge\libforge\LibForge\LibForge\ForgeTool\Program.cs:line 65
at ForgeTool.Program.g__WithIO|0_0(Action`2 action, <>c__DisplayClass0_0& ) in C:\forge\libforge\LibForge\LibForge\ForgeTool\Program.cs:line 33
at ForgeTool.Program.Main(String[] args) in C:\forge\libforge\LibForge\LibForge\ForgeTool\Program.cs:line 63
G:\Amplitude\Assest_Tools\3_ForgeTool>
The text was updated successfully, but these errors were encountered:
Hello,
I have compiled the most recent version of this tool. It states it supports png_ps4 to png but with Amplitude 2016 PS4 it errors on attempt to open or convert to PNG.
Is PS4 Amp2016 not supported? Do you have any tips or advice.
Error shown in command window:
G:\Amplitude\Assest_Tools\3_ForgeTool>ForgeTool.exe tex2png warning.png_ps4 warning1.png
Unhandled Exception: System.Exception: Invalid array size FFFFFFFF encountered at CC8. File is corrupt or not understood.
b__0_4(Stream fi, Stream fo) in C:\forge\libforge\LibForge\LibForge\ForgeTool\Program.cs:line 65at LibForge.Util.BinReader.FixedArr[T](Func
1 constructor, UInt32 size) in C:\forge\libforge\LibForge\LibForge\LibForge\Util\BinReader.cs:line 81 at LibForge.Util.BinReader.Arr[T](Func
1 constructor, UInt32 maxSize) in C:\forge\libforge\LibForge\LibForge\LibForge\Util\BinReader.cs:line 93at LibForge.Texture.TextureReader.Read() in C:\forge\libforge\LibForge\LibForge\LibForge\Texture\TextureReader.cs:line 37
at LibForge.Texture.TextureReader.ReadStream(Stream s) in C:\forge\libforge\LibForge\LibForge\LibForge\Texture\TextureReader.cs:line 14
at ForgeTool.Program.<>c.
at ForgeTool.Program.g__WithIO|0_0(Action`2 action, <>c__DisplayClass0_0& ) in C:\forge\libforge\LibForge\LibForge\ForgeTool\Program.cs:line 33
at ForgeTool.Program.Main(String[] args) in C:\forge\libforge\LibForge\LibForge\ForgeTool\Program.cs:line 63
G:\Amplitude\Assest_Tools\3_ForgeTool>
The text was updated successfully, but these errors were encountered: