diff --git a/ncc/examples/3dcube.c b/ncc/examples/3dcube.c index 988f2be..462ba0a 100644 --- a/ncc/examples/3dcube.c +++ b/ncc/examples/3dcube.c @@ -50,8 +50,6 @@ void draw_line3d(vec3 v0, vec3 v1, u32 color) int x1 = (int)remap(v_tmp[0], -1.0f, 1.0f, 0.0f, (float)FRAME_WIDTH); int y1 = (int)remap(v_tmp[1], -1.0f, 1.0f, 0.0f, (float)FRAME_HEIGHT); - // TODO: we should handle coordinates that are outside the screen - draw_line( (u32*)frame_buffer, FRAME_WIDTH,