-
Notifications
You must be signed in to change notification settings - Fork 0
/
geohash.go
113 lines (99 loc) · 2.7 KB
/
geohash.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
// The MIT License
//
// Copyright (c) 2012-2013 Maurício Magalhães
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package geolib
import "strings"
// GeoLocation holds geo location info
type GeoLocation struct {
lat float64
lon float64
}
// GeoEncode encodes GeoLocation
func GeoEncode(gl *GeoLocation, precision int) string {
var geohash string
var bit int
var idx int32
lonRange := []float64{-180, 180}
latRange := []float64{-90, 90}
even := true
for len(geohash) < precision {
lonMid := (lonRange[1] + lonRange[0]) / 2
if even {
if gl.lon > lonMid {
idx |= bits[bit]
lonRange[0] = lonMid
} else {
lonRange[1] = lonMid
}
} else {
latMid := (latRange[1] + latRange[0]) / 2
if gl.lat > latMid {
idx |= bits[bit]
latRange[0] = latMid
} else {
latRange[1] = latMid
}
}
if bit < 4 {
bit++
} else {
geohash += string(geoBase32[idx])
bit = 0
idx = 0
}
even = !even
}
return geohash
}
// GeoDecode decodes hash
func GeoDecode(hash string) *GeoLocation {
geo := &GeoLocation{}
l := len(hash)
even := true
lonRange := []float64{-180, 180}
latRange := []float64{-90, 90}
for i := 0; i < l; i++ {
c := string(hash[i])
idx := strings.Index(geoBase32, c)
for x := 4; x >= 0; x-- {
bit := idx >> uint(x) & 1
if even {
lonMid := (lonRange[1] + lonRange[0]) / 2
if bit == 1 {
lonRange[0] = lonMid
} else {
lonRange[1] = lonMid
}
} else {
latMid := (latRange[1] + latRange[0]) / 2
if bit == 1 {
latRange[0] = latMid
} else {
latRange[1] = latMid
}
}
even = !even
}
}
geo.lat = (latRange[0] + latRange[1]) / 2
geo.lon = (lonRange[0] + lonRange[1]) / 2
return geo
}