How to load opengl custom layer? #2086
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Aashik0808
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This is the c++ code I'm using. I'm able to render Triangle. But it is not transforming acording to map interaction like zoom (or) pan.
I want to know how to convert QMapbox::CustomLayerRenderParameters to MVP, so that I can use it inside Shader.
` class TestLayer : public QMapbox::CustomLayerHostInterface {
Thank you.
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