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As I can see ranged attack system is completely bugged? you are always Out Of Range?
The text was updated successfully, but these errors were encountered:
out of range buggy and out of side on some maps, its a map problem on zero. TheLuda an me we look atm few GB log files for more infos
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maybe possible for a temporary solution just skip check in spell.cpp@SpellCastResult Spell::CheckRange(bool strict)
see combat reach in database.
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As I can see ranged attack system is completely bugged? you are always Out Of Range?
The text was updated successfully, but these errors were encountered: