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Also reported in the Zulip thread to occur on different machines (probably macs?), so doesn't seem to be API specific
There are several 16x16 pixel solid blocks, along with several axis-aligned right-angled triangles in unexpected places when the mmark example is rotated.
Screenshot (from the GPU renderer)
To reproduce:
cargo run -p with_winit -- --test-scenes
then press ← once, then Q (or E) a few times to see the artifacts.
edit: Removed a section on the CPU renderer, as I'm not sure how I reproduced that
The text was updated successfully, but these errors were encountered:
Zulip thread: #gpu > Artifacts in rotated mmark example
OS: Fedora Linux 39
CPU/GPU: Intel i5-1240p (integrated Graphics)
API: Vulkan
Also reported in the Zulip thread to occur on different machines (probably macs?), so doesn't seem to be API specific
There are several 16x16 pixel solid blocks, along with several axis-aligned right-angled triangles in unexpected places when the mmark example is rotated.
Screenshot (from the GPU renderer)
To reproduce:
then press ← once, then Q (or E) a few times to see the artifacts.
edit: Removed a section on the CPU renderer, as I'm not sure how I reproduced that
The text was updated successfully, but these errors were encountered: