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Move UI icons to a UFO file in the resources directory #248
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Definitely the right move, the actual icon source that a developer could tweak without starting from scratch should not be in a separate repository ;-) Since toolbar icons aren't a full fledged font and don't need kerning or OpenType features or anything, perhaps storing a full UFA isn't necessary and just bare |
Being able to edit detached (unparented) .glif files is a must if you ask me, but I'm trying not to comment here too much given that I, you know, am the BD of a competing project. ;-) |
There is some further discussion about this going on here: #248 I haven't tried it myself, but @ctrlcctrlv's idea about loading just |
I agree this makes total sense. I also think individual |
An idea from a discussion in this pull request: #247
Would it be possible to load icons from a UFO file in the
resources
directory? Currently, I am drawing the icons in Runebender and pasting them into thetoolbar.rs
file (see the screenshot below).I have a git repo for the icon UFOs I have worked with so far here. It might be nice to just add a UFO like this to the resources directory so an external repo isn't needed to track these files.
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