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Redump cue + bin set will not load on 3DS #185

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pa-august opened this issue Apr 4, 2021 · 8 comments
Open

Redump cue + bin set will not load on 3DS #185

pa-august opened this issue Apr 4, 2021 · 8 comments

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@pa-august
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pa-august commented Apr 4, 2021

Content fails to load when attempting to load PCE CDs in the redump format of CUEs with multiple BINs, on 3DS only.
These same sets load fine using PCE FAST on Windows 10, Wii U and OpenDingux Beta.
I converted a copy of Ys to CHD format, and it loaded fine on 3DS, meaning this is not a bios issue.
I think it may have to do with long file names, but I'm not sure. Here's a log:

[INFO] [CONTENT LOAD]: Updating firmware status for: sdmc:/retroarch/cores/mednafen_pce_fast_libretro.cia on sdmc:/retroarch/system [INFO] [CORE]: Using content: sdmc:/retroarch/roms/PCE_CD/Ys Book I & II (USA)/Ys Book I & II (USA).cue. [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds. [INFO] [Core]: Unloading core.. [INFO] [Core]: Unloading core symbols.. [INFO] [Video]: Average monitor Hz: 59.122620 Hz. (43.047 % frame time deviation, based on 2048 last samples). [INFO] === Build ======================================= [INFO] Capabilities: [INFO] Built: Mar 30 2021 [INFO] Version: 1.9.1 [INFO] ================================================= [INFO] [Input]: Found input driver: "ctr". [INFO] [Overrides]: No core-specific overrides found at "sdmc:/retroarch/config/Beetle PCE Fast/Beetle PCE Fast.cfg". [INFO] [Overrides]: No content-dir-specific overrides found at "sdmc:/retroarch/config/Beetle PCE Fast/Ys Book I & II (USA).cfg". [INFO] [Overrides]: No game-specific overrides found at "sdmc:/retroarch/config/Beetle PCE Fast/Ys Book I & II (USA).cfg". [INFO] [Environ]: GET_CORE_OPTIONS_VERSION. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL. [INFO] [Environ]: SET_CONTROLLER_INFO. [INFO] Core requested VFS version >= v1, providing v3 [INFO] [Remaps]: Remap directory: "sdmc:/retroarch/config/remaps". [INFO] [Overrides]: Redirecting save file to "sdmc:/retroarch/cores/savefiles/Ys Book I & II (USA).srm". [INFO] [Overrides]: Redirecting save state to "sdmc:/retroarch/cores/savestates/Ys Book I & II (USA).state". [INFO] [Environ]: GET_LOG_INTERFACE. [INFO] [Environ]: SYSTEM_DIRECTORY: "sdmc:/retroarch/system". [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565. [libretro INFO] Frontend supports RGB565 - will use that instead of XRGB1555. [INFO] [Environ]: GET_PERF_INTERFACE. [INFO] [Environ]: SET_SUPPORT_ACHIEVEMENTS: yes. [INFO] [Environ]: PERFORMANCE_LEVEL: 5. [INFO] [CONTENT LOAD]: Content loading skipped. Implementation will load it on its own. [INFO] [Environ]: SET_INPUT_DESCRIPTORS: [INFO] [Environ]: SET_AUDIO_BUFFER_STATUS_CALLBACK. [libretro INFO] PCE CD Audio settings changed. [libretro INFO] Loading sdmc:/retroarch/roms/PCE_CD/Ys Book I & II (USA)/Ys Book I & II (USA).cue... [libretro WARN] Unsupported CUE sheet directive: "CATALOG". [libretro INFO] Loading SBI file "sdmc:/retroarch/roms/PCE_CD/Ys Book I & II (USA)/Ys Book I & II (USA).sbi"... [libretro INFO] MDFN_MakeFName: sdmc:/retroarch/system/syscard2.pce [ERROR] [CONTENT LOAD]: Failed to load content

@negativeExponent
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[libretro WARN] Unsupported CUE sheet directive: "CATALOG".

@pa-august
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[libretro WARN] Unsupported CUE sheet directive: "CATALOG".

Ok great.

Is this the fault of the dumps or the core? If it's the fault of the dumps, why does PCE FAST handle them fine on multiple other platforms?

@negativeExponent
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[libretro INFO] MDFN_MakeFName: sdmc:/retroarch/system/syscard2.pce [ERROR]

check this as well. i could be wrong, there is probably no fallback bios file to use if this one does not exist (i dont maintain this core, so not sure). in anycase you should be using sycard3.pce for most PCECD games and not the others. Just delete your pce config file when you have the correct bios installed and try again, or just load a PCE-Hucard game and set the core option for bios back to use "syscard3.pce"(assuming you have the file already). close core and load a pcecd game.

@pa-august
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[libretro INFO] MDFN_MakeFName: sdmc:/retroarch/system/syscard2.pce [ERROR]

check this as well. i could be wrong, there is probably no fallback bios file to use if this one does not exist (i dont maintain this core, so not sure). in anycase you should be using sycard3.pce for most PCECD games and not the others. Just delete your pce config file when you have the correct bios installed and try again, or just load a PCE-Hucard game and set the core option for bios back to use "syscard3.pce"(assuming you have the file already). close core and load a pcecd game.

I was trying syscard2 at this point because I had some doubts about the integrity of my syscard3 file, then switched back with no discernable difference.

At any rate, the games run fine once converted to chd, so I don't think it could be a bios issue, unless chd files effect the way the bios is loaded somehow.

@negativeExponent
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negativeExponent commented Apr 6, 2021

change back to the correct bios, change logging level to DEBUG for both frontend and core and reupload log again (what i with the <> when editing so it retains the log formatting)

just to be sure, you are not loading .cue/bin in compressed format, right...?

@pa-august
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pa-august commented Apr 7, 2021

From the same set I tested Bonk III, and it loaded fine without any conversion to CHD. Below is a log of Bonk III loading, then Dragon Slayer failing to load, plus their .cue files.

Keep in mind that this copy of Dragon Slayer loads fine for me using PCE FAST on Windows 10, so this seems to be exclusively a 3DS issue.

[libretro INFO] Loading sdmc:/retroarch/roms/PCE_CD/Bonk III - Bonk's Big Adventure (USA)/Bonk III - Bonk's Big Adventure (USA).cue...

[libretro WARN] Unsupported CUE sheet directive: "CATALOG".
[libretro INFO] Loading SBI file "sdmc:/retroarch/roms/PCE_CD/Bonk III - Bonk's Big Adventure (USA)/Bonk III - Bonk's Big Adventure (USA).sbi"...
[libretro INFO] MDFN_MakeFName: sdmc:/retroarch/system/syscard3.pce
[INFO] [Environ]: SET_MEMORY_MAPS.
[INFO]    ndx flags  ptr          offset   start    select   disconn  len      addrspace
[INFO]    001 M1A1bc 0x479b80 00000000 001F0000 FFFFE000 00000000 00002000 
[INFO]    002 M1A1bc 0x458ac8 00000000 001EE000 FFFFF800 00000000 00000800 
[INFO]    003 M1A1bc 0x553b80 00000000 000D0000 FFFD0000 00000000 00030000 
[INFO]    004 M1A1bc 0x583b80 00000000 00100000 FFFF0000 00000000 00010000 
[INFO] [SRAM]: Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 44110.32 Hz.
[INFO] Using 1 threads for softfilter.
[INFO] [Video]: Video @ 876x729
[INFO] [Joypad]: Found joypad driver: "ctr".
[INFO] [Video]: Setting refresh rate to: 59.834 Hz.
[INFO] [Audio]: Set audio input rate to: 44110.32 Hz.
[INFO] [Video]: Found display server: null
[INFO] [Display]: Found display driver: "ctr".
[INFO] [Playlist]: Loading history file: [sdmc:/retroarch/content_history.lpl].
[INFO] [Playlist]: Loading history file: [sdmc:/retroarch/content_music_history.lpl].
[INFO] [Playlist]: Loading favorites file: [sdmc:/retroarch/content_favorites.lpl].
[INFO] [Playlist]: Written to playlist file: sdmc:/retroarch/content_history.lpl
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY.
[INFO] [Environ]: SET_GEOMETRY: 256x240, aspect: 1.215.
[INFO] [CONTENT LOAD]: Updating firmware status for: sdmc:/retroarch/cores/mednafen_pce_fast_libretro.cia on sdmc:/retroarch/system
[INFO] [CORE]: Using content: sdmc:/retroarch/roms/PCE_CD/Dragon Slayer - The Legend of Heroes (USA)/Dragon Slayer - The Legend of Heroes (USA).cue.
[INFO] [SRAM]: Saving RAM type #0 to "sdmc:/retroarch/cores/savefiles/Bonk III - Bonk's Big Adventure (USA).srm".
[INFO] [SRAM]: Saved successfully to "sdmc:/retroarch/cores/savefiles/Bonk III - Bonk's Big Adventure (USA).srm".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 12 seconds.
[INFO] Saving runtime log file: sdmc:/retroarch/cores/playlists/logs/Beetle PCE Fast/Bonk III - Bonk's Big Adventure (USA).lrtl
[INFO] [Core]: Unloading game..
[INFO] [Core]: Unloading core..
[libretro INFO] [Beetle PCE Fast]: Samples / Frame: 737.11402
[libretro INFO] [Beetle PCE Fast]: Estimated FPS: 59.82792
[INFO] [Core]: Unloading core symbols..
[INFO] [Core Options]: Saved core options file to "sdmc:/retroarch/config/Beetle PCE Fast/Beetle PCE Fast.opt"
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] === Build =======================================
[INFO] Capabilities: 
[INFO] Built: Apr  5 2021
[INFO] Version: 1.9.1
[INFO] =================================================
[INFO] [Input]: Found input driver: "ctr".
[INFO] [Overrides]: No core-specific overrides found at "sdmc:/retroarch/config/Beetle PCE Fast/Beetle PCE Fast.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "sdmc:/retroarch/config/Beetle PCE Fast/Dragon Slayer - The Legend of Heroes (USA).cfg".
[INFO] [Overrides]: No game-specific overrides found at "sdmc:/retroarch/config/Beetle PCE Fast/Dragon Slayer - The Legend of Heroes (USA).cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] Controller port: 1
[INFO]    PCE Joypad (ID: 1)
[INFO]    Mouse (ID: 2)
[INFO] Controller port: 2
[INFO]    PCE Joypad (ID: 1)
[INFO]    Mouse (ID: 2)
[INFO] Controller port: 3
[INFO]    PCE Joypad (ID: 1)
[INFO]    Mouse (ID: 2)
[INFO] Controller port: 4
[INFO]    PCE Joypad (ID: 1)
[INFO]    Mouse (ID: 2)
[INFO] Controller port: 5
[INFO]    PCE Joypad (ID: 1)
[INFO]    Mouse (ID: 2)
[INFO] Core requested VFS version >= v1, providing v3
[INFO] [Remaps]: Remap directory: "sdmc:/retroarch/config/remaps".
[INFO] [Overrides]: Redirecting save file to "sdmc:/retroarch/cores/savefiles/Dragon Slayer - The Legend of Heroes (USA).srm".
[INFO] [Overrides]: Redirecting save state to "sdmc:/retroarch/cores/savestates/Dragon Slayer - The Legend of Heroes (USA).state".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: SYSTEM_DIRECTORY: "sdmc:/retroarch/system".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[libretro INFO] Frontend supports RGB565 - will use that instead of XRGB1555.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_SUPPORT_ACHIEVEMENTS: yes.
[INFO] [Environ]: PERFORMANCE_LEVEL: 5.
[INFO] [CONTENT LOAD]: Content loading skipped. Implementation will load it on its own.
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[INFO] 	RetroPad, Port 1, Button "B (bottom)" => "II"
[INFO] 	RetroPad, Port 1, Button "Y (left)" => "III"
[INFO] 	RetroPad, Port 1, Button "Select" => "Select"
[INFO] 	RetroPad, Port 1, Button "Start" => "Run"
[INFO] 	RetroPad, Port 1, Button "D-Pad Up" => "D-Pad Up"
[INFO] 	RetroPad, Port 1, Button "D-Pad Down" => "D-Pad Down"
[INFO] 	RetroPad, Port 1, Button "D-Pad Left" => "D-Pad Left"
[INFO] 	RetroPad, Port 1, Button "D-Pad Right" => "D-Pad Right"
[INFO] 	RetroPad, Port 1, Button "A (right)" => "I"
[INFO] 	RetroPad, Port 1, Button "X (up)" => "IV"
[INFO] 	RetroPad, Port 1, Button "L" => "V"
[INFO] 	RetroPad, Port 1, Button "R" => "VI"
[INFO] 	RetroPad, Port 1, Button "L2" => "Mode Switch"
[INFO] 	RetroPad, Port 2, Button "B (bottom)" => "II"
[INFO] 	RetroPad, Port 2, Button "Y (left)" => "III"
[INFO] 	RetroPad, Port 2, Button "Select" => "Select"
[INFO] 	RetroPad, Port 2, Button "Start" => "Run"
[INFO] 	RetroPad, Port 2, Button "D-Pad Up" => "D-Pad Up"
[INFO] 	RetroPad, Port 2, Button "D-Pad Down" => "D-Pad Down"
[INFO] 	RetroPad, Port 2, Button "D-Pad Left" => "D-Pad Left"
[INFO] 	RetroPad, Port 2, Button "D-Pad Right" => "D-Pad Right"
[INFO] 	RetroPad, Port 2, Button "A (right)" => "I"
[INFO] 	RetroPad, Port 2, Button "X (up)" => "IV"
[INFO] 	RetroPad, Port 2, Button "L" => "V"
[INFO] 	RetroPad, Port 2, Button "R" => "VI"
[INFO] 	RetroPad, Port 2, Button "L2" => "Mode Switch"
[INFO] 	RetroPad, Port 3, Button "B (bottom)" => "II"
[INFO] 	RetroPad, Port 3, Button "Y (left)" => "III"
[INFO] 	RetroPad, Port 3, Button "Select" => "Select"
[INFO] 	RetroPad, Port 3, Button "Start" => "Run"
[INFO] 	RetroPad, Port 3, Button "D-Pad Up" => "D-Pad Up"
[INFO] 	RetroPad, Port 3, Button "D-Pad Down" => "D-Pad Down"
[INFO] 	RetroPad, Port 3, Button "D-Pad Left" => "D-Pad Left"
[INFO] 	RetroPad, Port 3, Button "D-Pad Right" => "D-Pad Right"
[INFO] 	RetroPad, Port 3, Button "A (right)" => "I"
[INFO] 	RetroPad, Port 3, Button "X (up)" => "IV"
[INFO] 	RetroPad, Port 3, Button "L" => "V"
[INFO] 	RetroPad, Port 3, Button "R" => "VI"
[INFO] 	RetroPad, Port 3, Button "L2" => "Mode Switch"
[INFO] 	RetroPad, Port 4, Button "B (bottom)" => "II"
[INFO] 	RetroPad, Port 4, Button "Y (left)" => "III"
[INFO] 	RetroPad, Port 4, Button "Select" => "Select"
[INFO] 	RetroPad, Port 4, Button "Start" => "Run"
[INFO] 	RetroPad, Port 4, Button "D-Pad Up" => "D-Pad Up"
[INFO] 	RetroPad, Port 4, Button "D-Pad Down" => "D-Pad Down"
[INFO] 	RetroPad, Port 4, Button "D-Pad Left" => "D-Pad Left"
[INFO] 	RetroPad, Port 4, Button "D-Pad Right" => "D-Pad Right"
[INFO] 	RetroPad, Port 4, Button "A (right)" => "I"
[INFO] 	RetroPad, Port 4, Button "X (up)" => "IV"
[INFO] 	RetroPad, Port 4, Button "L" => "V"
[INFO] 	RetroPad, Port 4, Button "R" => "VI"
[INFO] 	RetroPad, Port 4, Button "L2" => "Mode Switch"
[INFO] 	RetroPad, Port 5, Button "B (bottom)" => "II"
[INFO] 	RetroPad, Port 5, Button "Y (left)" => "III"
[INFO] 	RetroPad, Port 5, Button "Select" => "Select"
[INFO] 	RetroPad, Port 5, Button "Start" => "Run"
[INFO] 	RetroPad, Port 5, Button "D-Pad Up" => "D-Pad Up"
[INFO] 	RetroPad, Port 5, Button "D-Pad Down" => "D-Pad Down"
[INFO] 	RetroPad, Port 5, Button "D-Pad Left" => "D-Pad Left"
[INFO] 	RetroPad, Port 5, Button "D-Pad Right" => "D-Pad Right"
[INFO] 	RetroPad, Port 5, Button "A (right)" => "I"
[INFO] 	RetroPad, Port 5, Button "X (up)" => "IV"
[INFO] 	RetroPad, Port 5, Button "L" => "V"
[INFO] 	RetroPad, Port 5, Button "R" => "VI"
[INFO] 	RetroPad, Port 5, Button "L2" => "Mode Switch"
[INFO] [Environ]: GET_VARIABLE pce_fast_cdimagecache:
	disabled
[INFO] [Environ]: GET_VARIABLE pce_fast_cdbios:
	System Card 3
[INFO] [Environ]: GET_VARIABLE pce_nospritelimit:
	disabled
[INFO] [Environ]: GET_VARIABLE pce_ocmultiplier:
	1
[INFO] [Environ]: GET_VARIABLE pce_fast_frameskip:
	disabled
[INFO] [Environ]: SET_AUDIO_BUFFER_STATUS_CALLBACK.
[INFO] [Environ]: GET_VARIABLE pce_fast_frameskip_threshold:
	33
[INFO] [Environ]: GET_VARIABLE pce_hoverscan:
	352
[INFO] [Environ]: GET_VARIABLE pce_initial_scanline:
	3
[INFO] [Environ]: GET_VARIABLE pce_last_scanline:
	242
[INFO] [Environ]: GET_VARIABLE pce_cddavolume:
	100
[INFO] [Environ]: GET_VARIABLE pce_adpcmvolume:
	100
[INFO] [Environ]: GET_VARIABLE pce_cdpsgvolume:
	100
[INFO] [Environ]: GET_VARIABLE pce_cdspeed:
	1
[libretro INFO] PCE CD Audio settings changed.
[INFO] [Environ]: GET_VARIABLE pce_sound_channel_0_volume:
	100
[INFO] [Environ]: GET_VARIABLE pce_sound_channel_1_volume:
	100
[INFO] [Environ]: GET_VARIABLE pce_sound_channel_2_volume:
	100
[INFO] [Environ]: GET_VARIABLE pce_sound_channel_3_volume:
	100
[INFO] [Environ]: GET_VARIABLE pce_sound_channel_4_volume:
	100
[INFO] [Environ]: GET_VARIABLE pce_sound_channel_5_volume:
	100
[INFO] [Environ]: GET_VARIABLE pce_turbo_toggling:
	disabled
[INFO] [Environ]: GET_VARIABLE pce_turbo_delay:
	3
[INFO] [Environ]: GET_VARIABLE pce_turbo_toggle_hotkey:
	disabled
[INFO] [Environ]: GET_VARIABLE pce_disable_softreset:
	disabled
[INFO] [Environ]: GET_VARIABLE pce_mouse_sensitivity:
	1.25
[INFO] [Environ]: GET_VARIABLE pce_fast_palette:
	RGB
[libretro INFO] Loading sdmc:/retroarch/roms/PCE_CD/Dragon Slayer - The Legend of Heroes (USA)/Dragon Slayer - The Legend of Heroes (USA).cue...

[libretro WARN] Unsupported CUE sheet directive: "CATALOG".
[libretro INFO] Loading SBI file "sdmc:/retroarch/roms/PCE_CD/Dragon Slayer - The Legend of Heroes (USA)/Dragon Slayer - The Legend of Heroes (USA).sbi"...
[libretro INFO] MDFN_MakeFName: sdmc:/retroarch/system/syscard3.pce
[ERROR] [CONTENT LOAD]: Failed to load content

CATALOG 0000000000000
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 01).bin" BINARY
  TRACK 01 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 02).bin" BINARY
  TRACK 02 MODE1/2352
    INDEX 00 00:00:00
    INDEX 01 00:03:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 03).bin" BINARY
  TRACK 03 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 04).bin" BINARY
  TRACK 04 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 05).bin" BINARY
  TRACK 05 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 06).bin" BINARY
  TRACK 06 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 07).bin" BINARY
  TRACK 07 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 08).bin" BINARY
  TRACK 08 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 09).bin" BINARY
  TRACK 09 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 10).bin" BINARY
  TRACK 10 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 11).bin" BINARY
  TRACK 11 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 12).bin" BINARY
  TRACK 12 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 13).bin" BINARY
  TRACK 13 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 14).bin" BINARY
  TRACK 14 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 15).bin" BINARY
  TRACK 15 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 16).bin" BINARY
  TRACK 16 AUDIO
    INDEX 01 00:00:00
FILE "Bonk III - Bonk's Big Adventure (USA) (Track 17).bin" BINARY
  TRACK 17 MODE1/2352
    INDEX 00 00:00:00
    INDEX 01 00:03:00`

CATALOG 0000000000000
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 01).bin" BINARY
  TRACK 01 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 02).bin" BINARY
  TRACK 02 MODE1/2352
    INDEX 00 00:00:00
    INDEX 01 00:03:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 03).bin" BINARY
  TRACK 03 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 04).bin" BINARY
  TRACK 04 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 05).bin" BINARY
  TRACK 05 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 06).bin" BINARY
  TRACK 06 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 07).bin" BINARY
  TRACK 07 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 08).bin" BINARY
  TRACK 08 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 09).bin" BINARY
  TRACK 09 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 10).bin" BINARY
  TRACK 10 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 11).bin" BINARY
  TRACK 11 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 12).bin" BINARY
  TRACK 12 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 13).bin" BINARY
  TRACK 13 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 14).bin" BINARY
  TRACK 14 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 15).bin" BINARY
  TRACK 15 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 16).bin" BINARY
  TRACK 16 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 17).bin" BINARY
  TRACK 17 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 18).bin" BINARY
  TRACK 18 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 19).bin" BINARY
  TRACK 19 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 20).bin" BINARY
  TRACK 20 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 21).bin" BINARY
  TRACK 21 AUDIO
    INDEX 01 00:00:00
FILE "Dragon Slayer - The Legend of Heroes (USA) (Track 22).bin" BINARY
  TRACK 22 MODE1/2352
    INDEX 00 00:00:00
    INDEX 01 00:03:00

@negativeExponent
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from your logs, this seems to fail on MDFNI_LoadGame or either when allocating memory for surf. If it worked when using chd format instead (which you should), then its indeed 3DS' memory limitation.

@pa-august
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from your logs, this seems to fail on MDFNI_LoadGame or either when allocating memory for surf. If it worked when using chd format instead (which you should), then its indeed 3DS' memory limitation.

Interesting. If this is unfixable, let me know if I should close it. I'm available for further testing of this issue with this set if anyone is interested. Also for the record, this is a N3DS.

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